SNES Classic Mini: Thoughts.

Last year Nintendo surprised the entire world by releasing the NES Classic Edition. The handy little rom machine was under produced and now sells for outrageous prices on the after market.

Now with the success of the Switch Nintendo feels emboldened to follow up the insanely popular device with a SNES mini. To be honest, while I did grow up with the NES, I enjoy the SNES much more. The Super Nintendo was the very first game system I ever purchased with my own money, money I earned from working two summer jobs. I worked in the corn fields early in the mornings and then I tossed newspapers at people’s door steps in the afternoon. I earned that Super NES, and I loved it.

What makes me very interested in this is not just all of the great games, nor the cool retro form factor, but it also comes with a copy of an unreleased Super NES Prototype of Star Fox 2. For me, just being able to replay Super Mario World on an actual Super NES Controller on an official Nintendo device would be good enough. Sure I have the game on Wii, and Wii U, and Game Boy Advance… wait, why do I want this thing again?

Right, so the truth is, while I do currently own nearly every game being announced, that isn’t going to stop me from wanting to buy this handy little gadget. Although I see it as more of a novelty than anything, I am sure I will still attempt to pre-order one. I never did get an NES Classic, the price just never came down enough to justify a purchase for what it was.

To  be honest, I am not even sure the Star Fox 2 game is what I really want. I have been wanting to get an SNES for a long time. Considering the cost of a used, original, beat up old SNES is the same price as this brand new, in the box, device made directly by Nintendo, I am very tempted to get this just for that reason alone. Sure it won’t be able to play all of the old carts, but honestly I wasn’t looking forward to spending that kind of money anyways so for me this device could be just what I needed to add to my collection.

Hopefully Nintendo can produce enough to meet the demand. Or at least to fill pre-orders which I hope to jump on very soon.

ARMS:Global Test Punch:IMPRESSIONS

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This past weekend Nintendo sent out a free demo for Nintendo Switch users to try to test the  game’s impact on servers, they called the timed demo a Global Test Punch. This was the same approach they took to their last e-sports contender, Splatoon, for Wii U a couple of years ago. I missed the Splatoon Global Test Fire, although I did end up buying the game anyways. I managed to get in on the ARMS test punch two different times this weekend, the first was on Friday and again on Saturday. I didn’t bother trying again on Sunday, I already had my fill and learned all I needed about the game.

First, I went in like everyone else, on even footing having no experience. I was playing with the Joy Con’s attached to the tablet as I refuse to play any game using motion controls these days. I won my first 5 matches in a row and was feeling pretty good about myself. I am not a competitive online gamer at ALL. I despise the online atmosphere, the trash talking, the way competitive gamers take their games way to seriously, so I normally only tryout a new online game the first day or so and move on. If a game requires online only play or doesn’t have a significant offline single player mode, that game is not for me. I do, however, love fighting games. But I want a good campaign more, or arcade ladder mode I can play against a CPU opponent, I want the option for a multiplayer mode for when I am in the mood, but I am a loner I play games for the experience, not to socialize. With that out of the way I went in the test punch using it as a demo to try the game out, not as a way to actually be competitive. Needless to say I said I was either going to play just a few rounds, or if I was on a winning streak quite once I lost.

I played through the little introduction level, beat up the bot character, learning the basic controls. I went into the game handicapped against motion control players, at least according to some commentators I watched online. This turned out to not be true on Friday, when everyone was starting out with no practice, I did okay, won 5 in a row and I was having a blast. I was able to play the different modes as the demo just picks random modes and throws you in, which I liked for the purposes of a demo/beta test but if the real game is like that, I might get bored of it.

Impressions:

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Controls:

I didn’t try the motion controls on day one, I learned the buttons and I thought the controls were perfect. It reminded me of Smash Bros. very simple pick up and play mechanics, with enough depth for the competitive gamers to really get serious, while being accessible enough for a mostly casual playing gamer like myself. Not that I am a casual gamer, far from it, but I play more casually in my style. In fact, the only game I am good enough to be competitive in is Mortal Kombat, and the first time I tried that online my perfect winning streak was demolished and I never went back.

The controls are basic, punch, guard, jump, dash, power shot, grab, not much to it. I didn’t try the different weapons I stuck to the default boxing gloves. I was playing exclusively with Ribbon Girl, which I suspect will continue to be the case as I just gravitated towards her and immediately felt natural playing has this character in this game. She has a neat double-jump coupled with some really basic moves that I was able to pull off with ease. I honestly didn’t even bother trying the other characters I just stuck with Ribbon Girl the whole time. I might sample other fighters once I get the full game but for the Test Punch I was fine with sticking to one character for familiarity sake.

The game does play similar to Wii boxing in some ways but is much improved and a ton more fun. I did try the motion controls on day two but I didn’t get to replay the tutorial to learn the basics so I went in blind, wasn’t able to get my character to do anything as I was pounced upon very quickly and couldn’t take even a second to learn the controls. I quickly went back to using the Joy Cons and felt very comfortable. I only played the first day for about 10 minutes out of the 1 hour long demo so I was not at all prepare on day two for how already advanced the other fighters were. I supposed if I had spent the entire hour on Friday getting good at the game like most people I might have stood a greater chance, but over all I lost too much time and all the things that worked on day one the fighters were countering with tricks and moves I couldn’t even figure out.

Graphics:

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I like art style of this game and the colors. It does remind  me of Splatoon quite a bit, which I fell in love with just based on the style before the game even launched. I enjoyed this game’s art direction very much. It felt like being inside a Saturday morning cartoon fighting other cartoon characters. This is Nintendo at their best, which is why they hire artists to create games and not engineers. Needless to say I enjoyed the graphics tremendously. It had a sort of retro Game Cube look at times, and yes I am kind of taken aback that I am calling GameCube retro, but that is the case so fine.

Characters:

Arms-Trailers_02-10-17

Before the demo went live I watched the goofy little Nintendo Direct dedicated to the game where it introduced all of the characters that would be playable for the demo. I don’t remember all of their names but the anime looking spring boy and Ribbon Girl were the two that I immediately thought I would try. I picked Ribbon Girl for the two day demo so I decided to just stick with her. I might try the other characters once it launches but just from playing against them I got the feeling there isn’t a lot of depth to these characters at the moment, which is good in a way because some Nintendo characters getting tired I was ready for Nintendo to introduce some new characters. With that in mind, I can imagine these characters as a part of the official Nintendo cannon of characters. Just like the Inklings in Splatoon, these characters have a very distinct Nintendo feel to them and I am perfectly happy welcoming them into the ever expanding Nintendo family.

Game play:

I touched on this a little with the controls. The game is very accessible like most Nintendo games. The controls are simple and intuitive enough anyone can pick up and start playing, while deep and varied enough for the pros to really latch on and find plenty of ways to play.

I really liked the 4 player brawl, the 3 player free for all, the 1 on 1 matches the most. I didn’t care for the volleyball much, I won every watch so it was easy to pick up and play but I didn’t enjoy it. I also hated the 2 on 2 tethered mode. Mostly because you were tethered to a player with inferior skills, my partners usually died quickly leaving me to carry the match against 2 people who were bashing me endlessly. In 3 player free for all it’s easy to switch back and forth between the two, gang up on one character and once the other guy is in the groove, turn your attention to bashing them. I won every 3 player match I was in so this was by far my most favorite mode in terms of winning. I was 50-50 in 1 on 1 matches, I won mostly early on when everyone was starting out, but I started losing day 2 after I came back with little practice. That being said, I loved it, the gameplay was spot on and a total blast.

Overall thoughts:

I learned enough to know I am going to be playing this game a lot. I do enjoy Smash Bros. from time to time and I can pick up a Mario Kart every once in a while, but this game felt natural to me, like it was the type of game I had been waiting for Nintendo to make. Between this and Splatoon, I think Nintendo finally has enough of a strong catalog of new IP and characters to bring in a whole new audience while bringing back their loyalists like myself.

Confession, I had so much fun playing this I couldn’t wait for release so I already pre-ordered my copy from Amazon Prime. It is supposed to be waiting for me on my door step on release day. I honestly think this is going to be the big sleeper hit Nintendo was needing to ensure the future success of the Switch. I was skeptical at first thinking it was just another attempt to bring back the Wii gamers. Not so, sure most people will be playing with motion controls, but I am glad to say that the basic button controls are good enough to be able to enjoy the game on their own. Once I get the full release in my hands I might try motion controls once more just to see how I feel once I can try the tutorial with them, but for now I am happy to say this game is a blast and I highly recommend it to anyone with a Switch and say to those who don’t, buy a Switch and get this game.

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Looking back on the Nintendo Wii U: Nintendo’s last true Home console

So the topic I want to discuss today, is the Nintendo Wii U Nintendo’s last true home console? I’m sure I’ve dabbled on this in the past and I’m probably going to talk about it more in the future but this is just sort of a brief look back.

With the release of the Nintendo Switch people are saying that Nintendo future is bright and some people are saying their future is in doubt. But I don’t think Nintendo’s future has ever been in question to me. They’ve been in pretty good financial shape since they released the Nintendo DS and honestly Pokemon.

So if the Nintendo Switch is a true hybrid console then the question is does it count as at home console and that’s what I want to consider.

I’ve owned every Nintendo Home console since the NES so for me I have a lot invested in Nintendo’s success because they keep making products that I enjoy buying. However I have not owned every Nintendo handheld I’ve never owned a 3DS and I’ve never owned a Gameboy Advance SP or a GBA micro. I have owned Nintendo DS, Gameboy Advance, original Gameboy, Gameboy Pocket, and Gameboy Color, but I’ve never been a huge fan of the handheld’s my main problem is the screens are too small. I have bought most of them for a couple of games and mostly for road trips. I rarely just sit and game on a handheld.

So to me I don’t really think of the Nintendo Switch as a Home console I do have the doc but I never got it and I don’t hook it up to my TV I almost exclusively play in tablet mode with the joy cons attached. No it’s not that I haven’t tried it in console mode I have I played breath of the wild in console mode but most of the games that I have don’t really require being on the big screen and they don’t really gain anything from being on the big screen the tablet screen is good enough and I like to multitask so I usually will have my movies or TV shows playing on the TV while I’m gaming on the tablet this was the one feature I really enjoyed about the Wii U I could sit and play Nintendo games on the Wii U tablet while still watching a show.

A few years ago I was in a discussion board on a Nintendo fan site and we were talking about what Nintendo should do following up the Wii U and I had suggested that they should just make a tablet with buttons that has HDMI out that can connect to a TV for me personally I felt that a product like that would you not both of Nintendo’s core demographics their shrinking console market and they’re consistently loyal handheld Market. For me it seemed like such a no-brainer that I thought if they did anything other than that I was going to be disappointed and not be interested in buying the product considering how disappointed I was in there last two home consoles.

So for me I was very excited when I saw the Nintendo Switch reveal and learned it in fact was a tablet with buttons and HDMI connecting to a TV the best part is the controller’s word attachable that wasn’t something I had consider Nintendo doing as a tablet I kind of feel like maybe Nintendo could put a little more into some of the apps at least get a few multi media apps but I think Nintendo smart to stay focused on the gaming demographic if they were to take Apple head on or Google, they’d probably lose.

So let’s answer the question what to me makes a Home console. Well I’ve always maintained that in order to be a home game console it has to play video games on your TV that’s the core of it the Switch does not play video games on the TV not in its base mode it don’t you have to connect it to a separate piece of Hardware that connects that to your TV so to me that does not qualify the Switch is a true Home console to me it is a mobile device that connects to your TV not a true Home console.

So then to me that makes the Wii U Nintendo last true Home console assuming that the Switch moves forward as their new business model that looks like that’s going to be the plan. So I want to do some Reminiscing on the Nintendo Wii U as Nintendo’s last Home console. I’m going to briefly run down the things that I did not like about the Wii U first and then I’ll end on talking about the things that I did like. The very first thing I dislike about the Wii U was the name I hated the Wii I don’t make that a secret and I did not like the fact that the Wii U was the replacement of the way I wanted them to get away from the Wii brand the we name the motion controls in the little Mii Critters and they didn’t do that.

Some people can look past the name and I was able to do that as well but it was a hard sell. The second thing I didn’t like is how it force you to create a me I didn’t like the Mii’s on the Wii and I didn’t like having to use them and I don’t like being forced to I’ve never liked when any company video game website or anybody forces you to do something I like toys I like options if you give me the choice to do something I might choose to do so if you tell me I don’t have a choice then I don’t want to do it.

The interface was exactly the same as the Wii but there was a slight alteration and had to really annoying me verse and me Plaza and you couldn’t turn them off I didn’t like that either it was just a little reminder that you had a TV screen full of means running around chattering and that Mii gibberish language.

Looking back on it the only other thing I didn’t care for was how you had to load it into Wii mode in order to access the Wii stuff but now that I think about it, the one benefit to that is it allowed you to continue accessing the Wii virtual console and we download games which I did continue to do.

I don’t want to get to negative on it because I did buy the system and I did enjoy it I understand why other people didn’t but it was fun it had some fun games so let’s talk about the things I did like I loved the tablet in the off TV play being able to sit in my recliner and playing a game on the tablet while watching a Netflix show on the TV I enjoyed that.

I also liked the Pro Controller it was better than the classic controller on the Wii. I like the eShop it was easier to navigate the search function was a lot more useful it had a lot more games and it had a few non-game apps that Wii didn’t have as many of those.

I did like the web browser better on the Wii U and once they finally got profiles I liked using the Netflix app on the Wii U better than using it on the Wii which to be honest I never used it on the Wii but my sister did so I know what it was like and I didn’t care for it.

That’s enough about features a game console is only as good as its games so now I want to talk about the games. To a non Nintendo gamer the Wii U was a Barren Wasteland that’s a fact. Fortunately for me I am a Nintendo gamer and it had quite a few games that I really enjoyed.

The first game that I enjoyed the most with Super Mario 3D World I played this game a lot and I even showed it to people and recommended it to friends.

I also played Donkey Kong Country: Tropical Freeze, Captain Toad, both New Super Luigi U and new Super Mario Brothers U, Smash Bros. U, Dr. Luigi, Pikmin 3, Pac-Man and the Ghostly Adventures, the Wonderful 101, Hyrule Warriors, The Legend of Zelda Wind Waker HD remake, The Legend of Zelda Twilight Princess HD remake, Mario versus Donkey Kong game, Splatoon, and Super Mario Maker. I had a few eShop titles like Shovel Knight, Pier Solar, a few others I can’t remember them all. Overall I was mostly satisfied with the games that I had I like most people there were a lot of games I didn’t enjoy those were the games I never bought and there weren’t very many games to choose from so they weren’t a lot of options.

I know some people will disagree with this but I’ll remember the Wii U a little more family than the original Wii but not as finely as the Nintendo GameCube I think I’m going to put it on par with the Nintendo 64 which is the system I like just a little tiny bit more than the Wii.

I think the end of the day it was a good system it had some good games it just had some marketing issues it had a few technical flaws that Nintendo couldn’t overcome and the biggest problem was it was a full HD console it was Nintendo’s first full HD consult and they didn’t know how to develop HD games.

Looking forward I think Nintendo is going to have a better time getting games out for the Switch because they’re going to be in the middle there going to be a little bit better and 3DS games but not quite as good as PS4 games and I think that’s Nintendo’s comfort zone.

The way you did have an assortment of accessories just not a crazy number like the Wii, but I didn’t own enough of them to really comment on that. The Nintendo GameCube was the last time I tried to make a Nintendo console my only console so I had a Wii U but I also had a PS4 and a PS3 so I didn’t really feel like I was missing out on anything I do think if you are a Wii U only console gamer you probably didn’t have a very good generation.

I think maybe in time I’ll start to appreciate it more for what it was and maybe Overlook some of its claws and maybe discover some of the hidden gems although I don’t think there’s that many hidden gems to discover cuz there’s not that many games.

I don’t want to speculate on what could have been or should have been or how it could have been improved I’ll just say that I had fun with it I’ll keep it around and I’ll be able to go back to it from time to time and reminisce without too many negative thoughts. At the time my biggest gripe continued to me the system being overpriced for what you got

When I bought mine Nintendo was running a special if you bought the deluxe edition it came with 3 games and any digital game you bought in the eShop you got like extra bonus points so I got a lot of free games just by buying the system so it worked out for me but I still think it was overpriced.

The games that I don’t own that I still want to pick up I can’t think of any maybe Paper Mario Maybe Star Fox I don’t care for Animal Crossing I don’t care for the Wario games and I won’t buy any of the games and have the Wii name in them, or depend heavily on the Mii’s.

I do have Nintendo Land but that’s because it came with the system and I’ve just never played it and I’ve never saw fit to sell it.

The rest of the games unfortunately if they’re on Switch like Mario Kart 8 Deluxe I just bought for Switch I think I’ll get them on the Switch I’m not interested in going back to the Wii U at this point. I guess there’s a couple of Sonic games that I haven’t played and I think there’s a Rayman game on the Wii U but I’m not 100% I think some of those games are coming to Switch.

I guess that’s all I have to say on it I’m enjoying the Switch and I know all look finally back on the Wii U in time. I don’t think it had as much potential as some of Nintendo previous consoles I think it was held back tremendously by the hardware and it was also held back by some of the Wii stuff but it was a good system not their best certainly not their worst.

Does the Switch success actually hurt Nintendo?

Right now the entire internet, at least the segment of the internet that pays attention to video games, is paying close attention the Nintendo’s newest gadget, the Switch. I have to say since November when they first showed off what the Switch was capable of I have been taken in. Full disclaimer, I love Nintendo and I typically do buy their machines. But I can safely say my buying habits do reflect the larger gaming audience as a whole so I will use that as a measure to make my point.

Each subsequent home console generation from NES, to Game Cube, Nintendo seems to lose some of their market share. As I have previously pointed out, while their home console base has shrunken over the years, their overall base has grown, partly because they have continued to find success in their handheld divisions. They had 1 outlier, the Wii, which was the first time they not only increased sales, but surpassed their previous record holder, the NES. This was a big deal for the industry because it proved that Nintendo’s philosophy they weren’t competing directly with Sony or Microsoft could be true.

Here is where my question comes into play. I already assume the Switch will be a success because it combines the handheld market with the home console market, obviously that is part of the draw. The reason that could spell success is not because you can take the home console games on the go, that IS NOT a new concept there have been plenty of other systems that did just that. The first notable one was the Turbo Express which let gamers play their Turbografx-16 console games on the go. Then there was the Sega Game Gear which had a converter that allowed you to play Sega Master System games on the go. This was followed by two more portable home console devices from Sega, the CDX which was a sort of, portable Sega CD player, it could connect to a portable screen if you had one, and the Nomad a truly portable Sega Genesis complete with 6-button layout.

Then there is the reverse, which has many gamers also excited, playing portable games on the big screen. This has a big draw because hand held games tend to be reminiscent of retro or classic games. Typically handheld machines were running on last gen hardware or two gens back. The Game Boy was sort of NES hardware and was released during the NES lifespan, but it was black and white only and ran on a much smaller resolution, so compromises had to be made. Game Boy Advance, released at the same time as the Game Cube, PS2-era power, was basically running on SNES levels of power with slight tweaks. Even the Nintendo DS, released just before the Xbox 360-era, was running on essentially N64 hardware in portable mode. This is key because to keep costs down developers have had to make compromises. This means that mobile games running on Switch don’t have to be targeted towards lesser hardware, but they can be tweaked for the mobile experience. I suspect Switch will attract those typical mobile and handheld games that have made past Nintendo handhelds so popular among their target audience. But again playing mobile games, or handheld games, on the big TV is also not new.

In the mid-90’s Nintendo themselves first dabbled in putting portable games on the TV via the home console, they did is with the Super Game Boy cartridge that ran on SNES hardware. They perfected this in the Game Cube era with the Game Boy Player which ran the ENTIRE Game Boy library ranging from Game Boy, Game Boy Color and the then current Game Boy Advance. Sony has even found some limited success with this by putting TV outputs as an option on their PSP and PS Vita devices, especially if you look at the PS Vita TV. So putting portable games on the TV is nothing new, and taking the home console games on the go is nothing new, then what does excite people about the Switch?

This is where it gets messy for Nintendo. Most gamers are banking on the Switch being IT from now on. The belief is Nintendo will merge their portable and home console divisions into a single development platform, they have already stated this as having been done. The reason this is exciting is simple. If you look at a Nintendo release schedule in a given year, they make a TON of great games and attract a TON of great 3rd party and indie support. They do, just not on a single machine. If you divide their handheld and console into TWO machines, releasing separate games and having two divided release schedule you force gamers to make a choice, buy the less expensive, lower powered portable expecting it to have the games that will satisfy you. Another option that fewer people have been making, buy the home console machine for the grander experiences and sit through long periods of droughts with nothing to play. The third option, something fewer people do but what Nintendo really loved, buy both systems to get the entire library. This is key because typically, or traditionally that is, the portable games differed greatly enough from the console games you really had to chose which experience you preferred. Starting with Wii U Nintendo began merging the two libraries. First instead of releasing separate versions of some games, a home versions and a scaled down entirely different portable version, like Super Mario World vs. Super Mario Land, Donkey Kong Country vs. Donkey Kong Land, Kirby Adventure vs. Kirby’s Dreamland, etc. This time they gave you ONE game and released it on both systems. They did this with Super Smash Bros., NES Remix 1 and 2, Super Mario Maker, and a host of others. Another reason the Wii U failed was the library was too similar to the 3ds, which was selling much better and had far superior support. Super Mario 3D World didn’t really offer much different of an experience as Super Mario 3D Land.

So what happens if Switch just gets ALL the games going forward does that automatically mean it will get ALL the gamers going forward too? Here is my pause for concern. If you take this through logically it can mean only 1 thing. Nintendo has basically given up on the true home console market and doubled-down on the portable scene. Their hedging their bets on a dedicated portable machine that can connect to a TV. A few years ago I suggested Nintendo should just make a gaming tablet that used real buttons on the sides and could connect to a TV via HDMI out and I was called crazy for that. My logic was Nintendo’s consoles suffer from lack of releases because Nintendo cannot support two machines, they do not have the resources, money, man power, tools, etc, to do that. If they had all of their teams making all of their games for one system, then they will have the BEST software library in the world and could dominate the gaming industry. They did this twice before, the first time was with NES, they had 90 percent of the entire gaming market during those years. Granted the market was smaller and vastly different then, they dominated because they had so many great games on the system. It was beginning with SNES they had to split their attention between developing games for two machines. It wasn’t as noticable then because the Game Boy was basically just a watered down NES, they could get their summer interns to port NES games down to the Game Boy while sparing a smaller team here and there to pad the schedule with original games. If you look at the classic Game Boy library it really was just an NES port machine those first few years. Even if Super Mario Land was a truly original game, that was about it, and even that was very small scale compared to their console games. Also console games didn’t require as much of an investment to make.

This split wasn’t really noticeable until the N64 and Game Boy Pocket years. This was when Pokemon gave the Game Boy line a second life, remember Nintendo’s intention was for the Virtual Boy to replace the Game Boy, when that failed to take place they scrambled to double-down on saving the Game Boy to stay in business. Then N64 games took a much larger level of investment and a longer time and manpower commitment to get made. They were GRAND, they were large, epic masterpieces, for the time, that rivaled the games Sony and friends were making. The problem was they took so much effort to develop instead of having 7 teams working on 5 console games and 2 portable games, you had 2 teams working on 2 console games and 2 teams scrambling to work on 1 portable game. These numbers are not exactly literal, I don’t know the inner workings of Nintendo, but I DO know from reports at the time and talking to developers over the years, they did consolidate teams and if you read the end game credits you start to see proof of this. N64 was desperate for games so Nintendo handed out licenses to so many partners to help out, which is why you had Rare, Hudson and even Midway making games for Nintendo using their characters, they had no choice they were understaffed and over worked. Thing’s only slightly improved with the Game Cube, droughts were less common partly because Nintendo designed the Cube with their developers in mind, to make developing as easy as possible to streamline the process, they also purchased some new developers to pad the schedule and reached out to even more 3rd party partners to get Nintendo games made using their characters but made by other companies. This time they had Namco and Sega and even Square and Capcom helping out. This was even noticable on the portables when Nintendo handed their most prized IP, the Legend of Zelda, over to Capcom! This was all proof Nintendo couldn’t make enough games to support their systems by themselves.

The issue came about as console sales declined, they couldn’t continue justifying paying developers for support and as costs increased due to going HD and games becoming more complicated and advanced, developers had to be more cautious where they put their money. Again it takes even more resources to make games in HD than SD, even the same exact scope of a game, so that is where Switch comes in.

IF Nintendo can once again consolidate all of their teams to making games for just a single machine, effectively killing off the home console division and merging the two into a single portable first with TV play as an option, then they have succeeded in solving their BIGGEST issue, release droughts. Even now the Switch is seeing fewer games up front than Wii U did, it does have more games announced and in development then Wii U did during the same time frame and from the looks of it, many more 3rd party partners are on board. The key is portables sell better and are easier to develop for and don’t directly compete with the other home consoles, so this allows Nintendo do finesse developers to make games locked to a console, say an exclusive like SF5, because if the contract says console exclusive they could argue Switch is not a console it’s a portable, they have done this in the past, Sony and Microsoft have allowed their games to be released on Nintendo portables at times neither of them had portables in the market. Sony moved away from this once PSP and Vita came along, but even companies that never make games for the home console, still make games for the portable because 1, its cheaper, and 2, the sales potential, thus profit margin, is greater.

In the short term this could spell great success for Nintendo, a unified machine that does everything, gamers have been wanting this ever since PC gamers got their wish with the coveted gaming laptops and even the rise of gaming tablets. This is where the concern comes about, can Nintendo compete directly with Tablets and Laptops and Mobile Phones if say Sony decides to make PS5 a dedicated gaming tablet with multi media features, 4K output, and a Blu Ray disc support? History has indicated that in direct competition Nintendo handhelds do better than Sony while Sony consoles do better than Nintendo, but that is because Sony has ALL the 3rd party support while Nintendo just does well on their franchises and key 3rd party support while being cheaper. In a scenario where Sony had all their games on a machine that was equal parts home console, Playstation dominance, and equal parts portable, PSP tablet but with Playstation support, and instead of asking gamers to chose which machine to get, which they chose the Sony console and Nintendo portable, largely because the Sony portable mostly plays the same games as the console, this could backfire on Nintendo.

In direct head to head competition with hardware parity, 1 device that plays ALL the games no separate machines, and all the franchises land where they land, Sony wins because a dedicated gaming tablet that has Playstation controllers and Playstation level of games and Sony levels of multimedia, would KILL Nintendo because let’s face it, Nintendo survives on their franchises alone but they struggle to get 3rd party support. If Nintendo finds success with this model, Sony does have the resources to play the same game but this time could win. Here is why.

PSP struggled to take out DS despite having better hardware not because it was too expensive or the market just preferred Nintendo but BECAUSE the PSP library was not different enough than PS2. Even though it has a few select exclusives, basically every game on PSP is just a perfect or near perfect portable version of the same Sony Playstation home game. Basically what the Switch is but PSP had to also compete with PS2 and PS3 not just DS. DS was it’s own thing, it played entirely different games or different enough versions of franchises it would stand on its own. It didn’t directly compete with Wii, it complemented it. Switch replaces the home console basically putting all of their eggs in one basket. This could eliminate the edge that makes their portables so attractive. It already removed the SINGLE most attractive selling point, low cost of entry, because it is trying to be both a console and a portable.

Sony could easily out do them, they already have years of developing mobile tech and making a truly dedicated gaming tablet, even higher priced say $399 or even $449, people would buy. I think a single Plystation device that doubles as a portable would sell more than a Nintendo device that does the same thing, when you consider how the Sony machine will get ALL of the games and Nintendo will just have their games and select partners. Nintendo’s portable machines would start selling less each generation and Nintendo loses the edge they had. This is of course assuming Sony follows up with a Switch-like device. I think Sony would do better to stick with home consoles and concede the portable market to Nintendo, a return of the favor Nintendo just handed them the home console market.

See with Nintendo, the other Japanese developer out of the home console space, Sony wins by default. Japanese gamers and console gamers that enjoy Japanese games have had to chose get the Sony machine first and pick up the Nintendo second down the road when price comes down, pick up the Nintendo machine first for the 1st party games and get the Sony machine for the 3rd party stuff later when price comes down, or do what MOST people do anyways, get the Sony console and Nintendo handheld. In a world where every gamer buys a Sony home console AND a Nintendo portable, Microsoft either loses or is forced to compete harder. Sony can handle Microsoft but in a world with a united Nintendo core base, 100-200 million strong die-hard loyalists, Sony would be facing trouble. So Nintendo needs to concede the console space to Sony and concentrate entirely on making Switch a TRUE 3DS successor and let the Wii U and console line rest in peace.

 

 

 

 

 

 

 

Retro vs. Modern gaming

The age old question, well maybe not age old but the question of the day is, what’s the better type of gamer the modern gamer or the retro gamer? For me personally I think they two both have merits, but as a primarily retro gamer I tend to lean towards retro as the better option. However there is a new way of thinking, the modern-retro gamer is also a thing now. Take into consideration the new, retro-styled games like Shovel Knight, or Retro City Rampage, to name two extremely popular titles. But that is not the type of retro gaming I am talking about so first let’s define retro, then lets define modern and compare the two to see which one offers the more robust gaming solution.

I have always identified four types of gaming platforms. The first is the arcade platform or the short, casual gaming  that dominated the 80’s and early 90’s. The second is the PC gamer, PC being short hand for computer which for me is all encompassing, the third type of gaming is the console game, the dedicated living room machine that offers a stripped down, bare-bones gaming experience or a completely streamlined all-in-one solution. The fourth type is the mobile gamer or the gamer on the go.

I define the divide between retro and modern differently for each of the four types of gaming. Arcade games are considered retro, to me at least, if they were created before the 3-D revolution. Retro arcade games range from the earliest video machines such as Pong or Space War, to the mid-90’s 2D fighting games. The divide is the Sega Model 2 hardware and the Midway Zues/Nintendo Ultra 64 hardware. Everything before those periods is retro and everything following is modern. Modern arcade gaming is mostly made up of dance and rhythm games, hunting games and simulations, mostly sports or horse racing, they aren’t really that many non-gambling games today that have any resemblance to the classic arcade quarter munchers of the yester-year we all long for.

PC gaming is a little more complex. For the most part, non-IBM PC or non-Windows based x86 gaming that ranges from the earliest microcomputers to the end of the Atari Falcon line and the Amiga brand are considered retro. For IBM-compatible or Windows PC, a.k.a “PC gaming” the divide is Windows 95. Everything before Windows 95, including DOS and all early Windows games are considered retro, including those from the PC CD-ROM era. Modern PC gaming basically starts with Windows 98 leaving Windows 95 as sort of a buffer between classic, or retro, and modern. I am talking strictly in game design and philosophy here, PC gaming became incredibly more complex with the start of Windows 95 and the introduction of Direct X, prior to that PC gaming was not at all unified nor easy to identify.

Handheld gaming is pretty much divided up into Game Boy and post-Game Boy. Meaning Everything from the Game Boy Advance (and variants) backwards is considered retro and everything from the Nintendo DS onwards (including mobile phones and PSP/Vita) is modern. Again this goes back to game design and philosophy. Prior to the GBA hand held games were basically seen as miniaturized versions or downgraded ports of existing games. With DS and PSP especially it was possible, and common, to have full blown console level dedicated games on the mobile platform that were basically comparable to the modern platform.

Console gaming the divide is much easier for the most part, but there are some overlaps. As with Windows 95, there is a clear-cut divide between classic game design philosophy and modern or even post-modern design philosophy, this is the Sony Playstation.

The Sony PS1 as it is sometimes called marks the buffer between retro or classic game design and the start of modern, cinematic story based gaming. PS1 is a transition console that includes a diverse library of classic and retro (modern at the time) games that played similar to the true retro games of the SNES, NES, ad Sega Genesis period, as well as the beginnings of the modern interactive movie games of today. The modern philosophy began mostly with Resident Evil, Metal Gear Solid, Tony Hawks Pro Skater, Gran Turismo, Tomb Raider, and the infamous Grand Theft Auto, which all had their first bouts of success on the Sony Playstation. While FF7 was a benchmark for modern gaming, it was really based on the retro FF6 JRPG style but it deserves credit for bringing the RPG genre to the modern era. However, games like Castlevania Symphony of the Night, Crash Bandicoot, Mortal Kombat Trilogy, Tetris Plus, Mega Man 8, and many, many more, play just like their 16-bit SNES counterparts leaving them as a bridge between the retro and modern gaming machines.

There is a little overlap however, Saturn is more modern than Retro and the Dreamcast is very modern while the N64 is more retro than modern. That is why I place the Playstation as the bridge between the classic, or retro and the modern with N64 and Saturn, it’s contemporary competition, as sort of buffers. For me those two machines are clearly retro but they have some of the beginnings of modern gaming seeping through. The N64 especially with its major push into 3-D gaming.

With the Playstation as the divider then, where does a modern gamer looking to get into retro gaming start? And for that matter where does a retro gamer looking to ease into modern gaming go?

I will tackle these both one at a time. For the modern gamer it depends on your point of entry. I will focus on each category, arcade, console, PC and mobile, and tackle them one by one.

The modern PC gamer is most likely going to do what all PC gamers have done since the beginning of time, work their way back to the beginning via their favorite franchises. A modern Doom gamer is going to go back and play classic Doom, a modern Elder Scrolls gamer should check out the original D&D games like Eye of the Beholder or the Warcraft games to get a good bit of history. The modern PC gamer has the benefit of Windows being essentially backwards compatible with pretty much all previous operating systems so it’s much easier for the PC gamer to go back in time and try out older games. Here is a road map I recommend for the modern, millennial and younger PC gamer.

As Windows 95 is the divide I recommend starting with some of the classic PC CD-ROM titles from the early DirectX era. A few to get started are MechWarrior 2, Descent, Doom, Quake, Duke Nukem 3-D, Unreal, Star Wars Dark Forces, Myst, Tomb Raider, Alone in the Dark, Diablo, Warcraft, StarCraft, Sim City 2000, and Baldur’s Gate. These are all semi-retro but modern enough games for a PC gamer to get their feet wet looking to sample some classic PC gaming but without going too old school.

Then work your way backwards. Some good games to try from the VGA and 386 period would be the original DOS Duke Nukem side-scroller, Jazz Jackrabbit, Sim City, Eye of the Beholder and Eye of the Beholder 2 Legend of Darkmoon,  any of the early Bard’s Tale, Ultima and Might and Magic games. Then going further back why not give Commodore 64 a shot, either via emulation or scouring ebay for an actual working machine, they are pretty cheap by modern standards.

Arcade gamer I will just say this, either pick up MAME for your PC or get onto Xbox Live Arcade or PSN and look for retro arcade compilations like Mortal Kombat Komplete Kollection, Tower of Mystara Collection, Metal Slug Anthology, Namco Museum, Midways Arcade Treasures, etc, basically pick up any of these classic arcade compilations to get you started. The PS2 is the BEST retro arcade gaming machine outside of MAME.

Mobile gamer. I won’t get too into this one. Basically if you are into modern mobile games like iOS and Android games or 3DS and PS Vita games my advice is just dig back through the catalogs. The Nintendo Game Boy Advance is a very good place to start along with the original DS, there are tons of retro gaming goodies to be found on those as well as the PSP, a portable gaming treasure trove. Personally I recommend a GBA because it gives access to the Game Boy classic and Game Boy color line up of games as well and then pick up a DS or 3DS and work backwards through the catalog as they are backwards compatible then get into PSP when you are ready to upgrade into the meater portable games that are based on console gaming of the past.

Now for the console gamer. The roadmap here is more complicated. If your a modern Playstation gamer and want to get into retro gaming the first place to start is the PS1 classics. Then depending on if you are more into Japanese games or Western (US/European) games will determine which consoles to back track through. If you are more into Japanese games, Castlevania, Mega Man, Final Fantasy, etc, pick up a Super NES and dig into the classic games on there such as Super Castlevania 4, Street Fighter 2, Super Mario RPG, Donkey Kong Country, Final Fantasy 3, Chrono Trigger, Mega Man X, and maybe some Contra 3. IF you are more into western gaming, then I recommend starting with a Sega Genesis and picking up some games like Chakhan the Forever Man, Vector Man, Earthworm Jim, Toejam and Earl, Streets of Rage, Eternal Champions, X-Men, Maximum Carnage, Boogerman, Fatal Rewind, Haunting starring Poulterguy, or even some Comix Zone. SNES has its fair share of western games too as does the Genesis its share of Japanese games, but the split is in favor of each as described above, for the most part.

If you want to wade into retro gaming without diving in head first, I recommend picking up a PS3 for the PSN games, PS2 for the arcade compilations and backwards compatibility with the PS1 library, the Nintendo Wii (or Wii U) for the Virtual Console, and a Nintendo DS and GBA for the plethora of retro gaming titles accessible via those platforms. Unless you are really into PC gaming or PC style games I don’t recommend the Xbox for retro gaming as its really more of a modern games machine and the handful of retro games you can get on an Xbox are ALSO on Playstation whereas there are DOZENS of retro games on Playstation and Nintendo that aren’t available on Xbox. Xbox is fine for modern gaming but its a wasteland for retro gaming unless you mod it in which case just load up the emulators on your PC and be done with it.

That is my Retro vs. Modern PC gaming guide.

Why to be excited for the Nintendo Switch

Just less than 2 weeks ago Nintendo dropped a bombshell on the entire gaming industry. They released a video that pretty much confirmed they are making the exact machine I have been begging them to make for over a decade, the exact machine I predicted they would make once I saw the Wii U. Okay they might have taken liberties with the concept but all I asked for was a powerful enough handheld console similar to DS that had TV output and could run semi-modern renditions of current games. Not only did they deliver on that they took it a step further.

The bottom line for those that don’t want to read a long article, is GAMES. This machine has the potential to have the strongest games line up for any Nintendo machine in years. Now read on for why I believe that if you dare.

But why am I so excited for a new Nintendo console if I have been so let down recently? For starters let me walk you back in time. I will keep this simple. In the early late 80’s there was no such thing as video games, there was only Nintendo. You invited friends over to play Nintendo, you went to the arcade to play next years Nintendo games, you watched Nintendo cartoons, ate Nintendo cereal, were duped into throwing away good money on the worst movie based on a video gamer simply because it had the name Nintendo on it. Then the world changed when Playstation came on the scene. Nintendo never faded away, contrary to popular belief they have actually increased market share and fan base every generation but they did it at a cost. The numbers don’t lie.

NES sold a whopping 90 million consoles world wide. Compare that to the less than stellar SNES, one of the most beloved and heralded as one of, of not THE greatest console of all time, barely sold over 55 million. You follow this up with the N64 selling a mere 33 million and the beloved, one of my favorites, the GameCube managed barely over 22 million and you get a picture Nintendo has been on the decline for years. Sure everyone points to the fluke that was the 100 million sales of the Wii as proof that wasn’t a case but then the mega flop that is Wii U died at a paltry 13 million and it took nearly 5 years to get there.

So what does that have to do with Switch?

Let’s wind the clock back one more time. The SNES barely sold 55 million units but in roughly that same time span the Game Boy sold an amazing 65 million units all on its own. Then while the N64 was barely pushing past 33 million the Game Boy color sold an impressive 45 million in the same time span. Along side the very small Game Cube user base was the very large GBA with a formidable 82 million units sold. Then there is the fluke years. Not only did Wii sell a phenomenal  100 million all on its own, it’s little brother the DS sold 155 million, besting even the world famous Playstation 2 for best selling dedicated gaming device, even if just barely. Why is that impressive? Because every hand held has had a 5 year lifespan, PS2 had a 13 year lifespan and PS1 had a 10 year lifespan. Oh and that failure that is Wii U and it’s pathetic, yes I said it pathetic, 13 million, well it’s counterpart has sold a respectable 62 million to date and it’s still going strong.

The point is if you look at just the console side it does appear as though Nintedo has been on the decline for nearly 25 years. But the reality is they have actually INCREASED user base every successive generation or at the very least maintained their minimum of roughly 90 million the NES launched.

So if you combine the handheld and the console the numbers are now much larger. Early 1990’s SNES/GB total is 120 units sold, or user base size. That is an increase of 40 million from the NES. The next phase was GBC/N64 (you could toss in the Virtual Boy’s less than a million but lets not) you get a number closer to 88 million, barey a 2 million decline from NES and a respectable number when you consider the POWERHOUSE that was Playstation 1 and the intense competition from Game Gear, Nomad, CDX, Neo Geo Pocket, Game.com, and you see a picture where that minor decline was really just a hiccup. Now the next phase, combined numbers put Nintendo at a very good 105 million for the GBA/GameCube, and yes many people owned Game Boy Players and relied on GBA connectivity with their Game Cubes so now even those numbers look good. Wii+DS is an incredible 265 million! So yeah for the 3DS/Wii U to be sitting at ONLY 80 million combined, all things considered, that’s still a feat worth noting.

Okay but I still haven’t explained how that will affect the Switch. Because true believers, it is BOTH a handheld and a home console. Why is that impressive? Let’s go back in time once again, the last time I promise.

SNES is the template for what a healthy Nintendo console library looks like, you had RPG games, fighting games, kids games, platformer and puzzle games, action games, quest games, maze games, cartoon games, ninja and martial arts games, if a game was made there was a very good chance it was on the SNES. But things took a dip with N64. SNES had a library over over 700 games released retail, and another 20-30 or so unlicensed games released via shady methods. N64 tops out at 297, and half of those are sports games. Not at all an impressive library. Sure it had some heavy hitters like Goldeneye, Mario 64, Smash Bros. etc, but come on no good Mega Man games, no 2D Castlevania, no Street Fighter, only 2 RPG games that barely qualify as RPG games the machine was a wasteland devoid of the kinds of games that gamers were flocking to the Playstation to get. But wait not so fast, Nintendo ‘gamers’ were still buying oh I don’t a little game called Pokemon that helped push the sales over the top. Okay you see the point? Now let me really make it clear. Even when 3rd party companies were dismissing Nintendo’s console they were still making great games for the handhelds, even Microsoft has made games for the Nintendo handheld even during the time Xbox was killing the console division.

Now imagine this scenario. You bought a GameCube, you took it home and oh crap you realize there are only 15 or so games to choose from, most are made by Nintendo and all the games you were wanted from Capcom, Sega, Konami, Rare, etc, were just gone. But those games were showing up in respectable SNES quality ports and sequels, where SNES was still the gold standard for game design, especially 2D, and suddenly if you have GBA and a GameCube you have access to a really robust library. The problem is buying a $200 + console AND a $100-$200+ dollar handheld well that is damn expensive. Many gamers are then forced to chose, which to buy first. The issue is gamers  had to split their money up so they go for the best bang for their buck, which turns out to usually be the handheld. Now not every gamer is going to buy both machines, most people don’t have that kind of money. Oh they do but they get the Nintendo handheld and the Sony or Xbox console. Well here’s is the kicker, the Switch is both.

What does that mean again? Basically it means that if you are in the market for a new Nintendo machine but you can’t decide which to get, the console or the handheld you look at the games. In the case of Wii U and 3DS you see a very similar library between the two so you decide 3DS is the better choice. But some people hate tiny handheld screens and do prefer to play on the TV, well if 3DS had just had TV output there would be no need for Wii U to even exist. That is the amazing part of the Switch, it means that you just spend the, presumably, $250-$350 dollars ONCE on one machine and spend the rest of your money on games. Now instead of picking the handheld first and getting 3 games and then the console next year and getting 2 games, you just spend all that money on 7-8 games, an increase of easily 2-3 games based on cost alone. The issue with Nintendo and 3rd parties is on console the games don’t sell because most people buy a Nintendo console for the Nintendo games and the Sony or Xbox console for everything else, or they stick with PC and Nintendo handheld. So in this scenario Nintendo is creating that means gamers will have more money to spend on the Switch games, companies will sell more games and make more money, that translates to them supporting the system longer. That is why I am excited for it. Not just because yeah I will finally be able to play Pokemon on a TV instead of a tiny screen, or that I will be able to take Smash Bros. on the go but because I truly believe this thing will easily do combined Nintendo sales, which will garner combined Nintendo support which to me means easily 80 million happy Nintendo fans all united under one platform playing all the same games, something we haven’t experienced since the NES days, you know before there even was a Game Boy and a handheld division.

Yes I am excited for the Switch, and based on the Pokemon Go craze I imagine many people the world over will be too once they learn what it truly is.

Chronicles of a Nintendo fan, the end of an era

Everyone has played Super Mario Bros, Donkey Kong, Legend of Zelda, Duck Hunt, Wii Sports, or Pokemon at some point in their life it seems. A lot of people grew up playing some form of Nintendo. I wanted to chronicle my life as a gamer, my evolution as a Nintendo fan, and my recent decisions regarding the current state of the Nintendo I once fell in love with.

For the world it began in 1985 with the release of Duck Hunt/Super Mario Bros. combo pack. For me it began in 1987 at a laundromat in Delphos Kansas. A small town the people in the next town over haven’t even heard of. Up to that point I was an Atari guy, we had an Atari machine at our house we used to play the crap out of that thing, mostly games nobody ever remembers the names too along with a few favorites like Pac-Man, Space Invaders, Asteroids, Haunted House, etc. My arcade experience was mostly confined to Pac-Man/Ms. Pac-Man at the local bar in town we sometimes ate at as it doubled as a restaurant. Then there I was sitting in a laundromat bored out of my mind begging my mom for quarters to play one of the video games they had in the corner. I don’t for the life of me remember what the other two games were but I do remember the one I dropped my $.25 cents into, it was a game called Donkey Kong featuring this tiny man jumping over barrels and climbing ladders. At first I hated the game, man it was hard compared to Pac-Man my previous arcade favorite, but something about it kept drawing me back.

I remember it was 1987 because I was barely 5 years old, I hadn’t started Kindergarten yet, I was living in Delphos Kansas and I was born in 1982 so it had to be 1987. I also remember having mixed feelings about the game. Then we moved to another town called Minneapolis, Kansas. It was New Year’s Eve going into 1988, my family was attending a party with some friends my parents had made, this kid named Marvin who I remember very little about. What I do remember is when I asked if they had an Atari they said no, I should have been bummed but what they did have was so  much better. They took me downstairs to the play room where they kept all their toys, had the TV set up for the kids and they was this VCR-sized machine with these funny gray “tapes” stacked up beside it and the kid was holding an ugly little square controller with 2 buttons playing a game I never seen before, it was called The Legend of Zelda. He let me try it out and I was hooked immediately. Forget Atari man I wanted one of these, what were they called Intendos? I wanted one so bad. I spent the rest of that year BEGGING my parents for an Intendo I needed an Intendo bad. (yeah I didn’t learn it was Nintendo until we got one, that Christmas.)

It was the Christmas that almost didn’t happen though. See my mom had promised me a younger brother and in April of 1988 she brought me home, nope not the brother she promised, but ANOTHER sister, I mean come on I had one older and one younger than me I was surrounded by icky girls I was ready for a boy in the house to help me tear the place down. Well needless to say the “bundle of joy” came along early enough in the year there was some doubt what sort of Christmas we would end up with. Turns out most of the fears were for naught as under the tree was a present in a HUGE box larger than any we as a family had seen up to that point. Christmas Day arrives and we tear into it me and my two sisters that were old enough to do so and BEHOLD the Intendo machine I been begging for! Yeah parents made me forget that my baby brother was missing some parts. Oh well plugged my gaming machine into the TV, powered up some Duck Hunt and blasted Ducks till it was time to go back to school. Yeah it was a year after I had gotten my first taste of Nintendo before we had one in our home but man it was worth it, my tiny little six-year-old hands couldn’t be seen without a Nintendo control pad in them for a VERY long time.

Fortunately for us there were not on, not two, but THREE stores in town that rented Nintendo games so I was lucky to get to experience so many “great” games ranging from the hotly anticipated Who Framed Roger Rabbit to the nobody heard of before Little Nemo, to a bunch of games I can’t even sarcastically pretend were good because honestly I totally forgot their names they mostly sucked. Still even if the rentals were hit or miss, we had one gem at home, Super Mario Bros. Not Mario Bros. no we had SUPER Mario Bros. In the 80’s Rad, Awesome, Ultra, Super, Radical, or Mega, if your thing didn’t have one of those words in the title it wasn’t really worth your time. I played that game to death, literally poor Mario died countless deaths on his quest to save the poor princess from the evil turtle.

I don’t know if it was coincidence or what but it also happened that my favorite cartoon at the time and accompanying toy line also featured some beastly looking Turtles, so I was able to “pretend” my Leonardo action figure was “King Koopa” and any Optimus Prime action figure was Mario and I could re-create my favorite “scenes” from the game over and over, with toys. It was about this time my hobby of Nintendo began to become an obsession the likes of which would dominate my youth for many years to come.

I enjoyed the early days of the NES tremendously, randomly renting one game after another as my parents were too cheap to buy us that many games, and the few they did buy were sadly from the bargain clearance rack which meant they usually were games nobody heard of or nobody wanted to play. I wasn’t complaining though man I loved that little gray box. I loved it so much my parents bought me a small black and white TV and set it up next to my bed so I could sit and play at night before I fell a sleep. I thought once I discovered Nintendo there was no going back the world had changed and Atari was quickly fading into memory.

My love of Nintendo even stretched into other areas of my life. I begged mom to buy Mario valentines day cards for my friends, I had Mario on my folders and notebooks for school, I watched the cartoon/TV extravaganza the “Super Mario Super Show” faithfully, even more so than my previously beloved Transformers. If Mario was on one channel and even Ninja Turtles, which I enjoyed, was on the other, Mario one every time. I even watched that movie, I won’t say the name you remember, and I was, well I liked parts of it, seeing Mario and Luigi on the big screen in their costumes was, um sorta satisfying, but, okay it was a mess of a movie that almost killed Nintendo for me but I sat in the theater hoping to enjoy it nonetheless, I even convinced my parents to buy a copy on VHS because as a kid I believed if I kept watching it would eventually get better. Yeah I was wrong sue me.

Things were progressing along just fine until one day I questioned Nintendo’s value to me. A friend of mine showed me his new game consoles, the Turbo Grafix 16. He bragged how it was so much better than Nintendo because it was 16 bits and Nintendo was “only” 8 bits. I didn’t know what the hell a bit was but if this machine had more of them it must be better. So I started looking through comic books to read Turbo Grafix ads and saw, it had a few games that looked cool. I started putting the work on my parents to buy me a new 16 bit machine and they shot it down dead with, when Nintendo makes one we will consider it. I thought that will never happen Nintendo is stuck in the past their machine is too popular there is no chance they will ever replace it. Of course I was 8 at the time what did I know. To be fair Super Mario Bros. 3 had just came out and well that game, 16 bit or not 16 bit, was a damn fine game that reminded me bits, what are bits, this game is FUN and fun is the name of the game. So  my interest in Turbo whatsitcalled faded and I plunged head first into my world of Nintendo.

Then everything changed in 1992. I was at another friends house who was showing me his newest toy, the Super Nintendo! Wait a Nintendo that was SUPER and not “regular” I had to have one. This put me on a quest to once again convince my parents I needed a new Nintendo player. Dad wasn’t falling for it, he just got the Nintendo three or four years prior, if they can’t last ten years he felt they weren’t worth the money spent on them. And so I waited. Christmas 1993 came and still no Super Nintendo under the tree. By this time I had begun to amass quite a collection of NES carts so I wasn’t exactly in a huge hurry to you know upgrade. That is until one fateful day everything changed for good, this time there was no going back. Sitting on the bus another kid showed me his new toy, the Sega Game Gear. My best friend at the time had a Game Boy and I already had dozens of those Tiger things at home so I was vaguely familiar with the concept of a hand held gaming device, but the tiny screens I just wasn’t sold. He was playing a game called Super Star Wars. I had played this game on NES and felt the Game Gear version definitely played better. Then he plugged in his Sonic cart. WHAT IS THIS? A “Mario” game that was actually as good as or even *gasp* better than Mario? Oh man I fell in love so hard with Sonic I immediately began to lose all interest in that lame Plumber from the Mushroom Kingdom. (This was the SAME Mario my mom had used to convince me cleaning the toilet was fun because “Mario is a plumber and plumbers clean toilets” yeah I fell for it, Doh!)

With my friends posters and Sega promotional material I now knew I had to have this new machine, the Sega Genesis. I had forgotten all about Super Nintendo and abandoned my quest to get one now I turned all my attention to Genesis. It was an easy sell, my parents were Sunday school teachers, the word Genesis is in the Bible it must be good right?  It worked, a little nudging, some careful planting of evidence and on my 12th birthday my parents gave me a Sega Genesis console with Sonic the Hedgehog 2 packed in! Whoo hoo I was happy. Yeah sorry Nintendo, Sega had Sonic, Mortal Kombat WITH the blood, Turrican, Shinobi, Streets of Rage, the BETTER Mighty Morphin Power Rangers games (shut up I was 12,) and it had not one but TWO totally amazing X-Men games and boy was I an X-Men nut by this time. The 16 bit wars were easily the best time to be a gamer and I loved drawing battle lines and picking what I knew was the right side, Sega Genesis all the way baby, it had games, it had Sega CD, it could play music, it could play Karaoke CD’s (didn’t know what they were but hey it could play them so it was cool!) Man I jumped on the Sega bandwagon so hard, to this day my online discussion forum handle more often than not is Sega Gamer 12, a throwback to getting a Genesis on my 12th birthday. Good times were had for a very long time.

Just like the transition from Atari to Nintendo then Nintendo to Sega I felt there was always going to be a newcomer to take out the old timer. Atari failed to make a comeback with their Jaguar, and even before it was announced I knew Saturn would bomb because it was over priced 32X and 32X was a joke, even I could see that at only 12 years of age. So where was I to go now that Nintendo had lost my interest? Don’t count the lovable house that Mario built out just yet my friends. Nintendo and Sega were battling it out in the home console and handheld market, Sega was killing it in arcades and I was a huge arcade fan, something was brewing that made me rethink everything. Virtaul Reality. We stopped calling it VR pretty quickly and then just called it 3D gaming but between Doom, Area 51, Virtua Fighter, Virtua Racing, Tekken, Cruisin USA, Killer Instinct, Star Fox, this new “VR-3D” gaming craze was upon us and I had to get in. The question then was which of the new 3D consoles was I going to set my sights on? There were four on the market or just around the corner.

It was middle 1995, summer, I had a job now I could save up my money and buy my OWN machine. No need to involve the parents anymore. I was saving up for a new 3D gaming box but which one do I go after? The Sega Saturn, and it’s blocky, ugly games that were not at all fun like Genesis? Or would it be Atari and..  not not even on my radar was the Jaguar sorry pass. What about Sony and their new fangled Play Station majigger? Not sure how much faith I have in a company known for making tape decks so I turned my attention to the one last hope for gaming, Nintendo Ultra 64, which was just around the corner. I enjoyed Killer Instinct and Cruisin USA in the arcades, I played the heck out of Area 51, and I was even starting to feel some nostalgia for Mario after playing Super Mario All-Stars at a cousins house that summer. This had me thinking Nintendo was going to be my next purchase. I saved up, went down to K-Mart in August of 1996 and put my N64 machine and Super Mario 64 game cart on advance layaway. It was going to cost me a whole bunch of money but I felt it was worth it I wanted 3D Mario.

The day before I was supposed to pay it off/pick it up something changed. My dad had taken me into this pawn shop, which introduced me to a whole new world of shopping I had never experienced before, and they had a complete working Super NES for a mere $40 bucks! I was like wow wait a second drop $250 on an N64 and ONE game, or take home this machine, a shoe box full of great Super NES games, and have money left over to buy 3 pieces of a 5 piece drum set? I had to cancel my Layaway, take that money to the pawn shop and load up on Super NES games.

With a Super Nintendo and Sega Genesis safely tucked away on my TV in my bedroom I was set for life baby. I was quickly reminded how much I enjoyed Nintendo games. I never fell for the 16 bit wars, I finally had both machines and I could honestly say they both gave me equal enjoyment over the years. Eventually this would morph into a half truth then Super NES would not only win out for me as the better machine overall, I would eventually settle on it as the greatest video game console, of all time.

Things were going good I was firmly back in Nintendo land. I grabbed me an N64 a couple short years latter, got a Game Boy Pocket then Game Boy Advance along the way, followed that up with an amazing and to this day very memorable Game Cube machine, got me a Nintendo DS and enjoyed it tremendously then suddenly Nintendo did the unthinkable, they made a machine I not only wasn’t excited for much, I grew to HATE. Unlike Super NES where the alternative was just as good for the most part, or the N64 where you kind of had to recognize it was your second machine with Playstation being the bulk of your source of gaming, now Wii was an entirely different beast. I quickly went from not that interested to HATING that worthless pile of garbage. I hated it so much that it was 3 years into Wii U before I could even consider getting it and despite having the same name, I personally felt it was the superior machine, it was the last straw for me. I never picked up a 3DS, I sold my DS when it became nothing more than SNES 2.0 with a few N64 remakes and a bunch of the casual crap flooding the Wii library. I realized my love was not for Nintendo the company, or even Nintendo products, it was always the Nintendo games and the characters within those games. I gotta say with Wii and Wii U I lost a lot of respect for the company, I began to lose hope and now just a few months away from their next machine, the NX, I just don’t think I can muster the energy to go through all of that again. This could be my final good by to Nintendo once and for all. Wii hurt me, bad, and Wii U didn’t do much to mend those wounds, in fact it just rubbed salt in a few cases and was barely a band aid at best.

I am here to say that barring a really mind blowing game that I absolutely can’t live without, that does NOT rely on some controller gimmick, and isn’t outrageously over priced outdated hardware, I am just not likely to even bother with NX and Wii U might be my last Nintendo console I ever buy, and if I sell it to buy more Game Cube games, which I might do, it won’t even be a console I own forever. I love Nintendo, at one time I loved them a lot, but I feel like the time has come to file for divorce and go our separate ways. Sony surprised me over the years consistently making the games and consoles I just wished Nintendo would and I figured I am done wishing Nintendo would JUST make a Playstation/modern Super NES and say to hell with it I am firmly now a Playstation gamer.

There is a chance I might buy that new NES Classic Edition console they just announced yesterday. Can they win me back? Only time will tell but as of right now I spend all my time gaming on my PS4 anyways, and I am saving up for a Playstation VR so it’s a long shot. I might download that Pokemon Go app in the meantime though.

 

 

 

Which one to get, PS4, Steam Machine, or Wii U?

I was reading a digital verses physical argument on a popular gaming website that I frequent the other day. Since I am taking some business classes at school I thought I would write up a whole perspective on what I think was not best for the consumer but best for business because what is best for business usually ends up benefiting the consumer down the road anyways. I won’t get into that argument instead I wanted to use that as a lead up into something else entirely, but somewhat related.

Recently Nintendo announced they are shutting down the WiFi Connect, the online service that is required to play Nintendo DS and Wii games on the internet. It got me to thinking how often this must happen. Now I am all for having digital copies of my media, I prefer to have everything in one place on one device it’s convenient. What I don’t like is the Cloud, or streaming or digital stores. I don’t buy many movies on iTunes or any of the other services but I do rip my own DVD’s to my hard drive and have them available at the click of a mouse instead of having to shuffle all those discs around. I like having a big collection of DVD cases on the shelf too but there comes a time when its just simpler to put it all on a hard drive and be done with it.

The most current gaming console I own in a Playstation 3. Part of that is because Nintendo lost my interest when they came out at E3 and made a big fuss about Wii Fit and forgot that there were real gamers out there buying their machine too. I won’t dig up all the reasons I ended up hating the stupid Wii and getting out of console gaming for nearly five years as a result. Instead I will present my reasons for wanting to get a new gaming system and what each one I am interested in has to offer.

I am not going to do the whole bullet point list instead I am just going to tackle this head on. Let me be frank, I am a gamer not a fanboy. I got a Playstation and an N64 on the exact same day and I have been gaming on my PC since the Atari 1200 days. I got a Sega Genesis for my 12th birthday after going through a long period of being an NES kid. That is not to say I don’t have my biases or preferences just that I am not a cheerleader for a company and their product, if it is a good product I buy it if not I move onto something else. So far the PS3 has been a pretty good machine and it inspired me to go back and buy a used PS2 and revisit some games I missed being a GameCube gamer back in the day.

As always I am not in the position to buy every gaming machine around so I have to decide which one to get first and which one to wait to hit the clearance bin. As much as I grew to despite the Wii it did have a good start and some worth while hits sprinkled around all the crap. Due to that and my long history of Nintendo gaming I always have to put their newest console on my want list even if it falls off sooner or latter.

As of right now the Wii U is appealing to me because it does have a few good games, Super Mario 3D World looks amazing, Donkey Kong Country Tropical Freeze has me replaying all the old DK games, New Super Mario Bros U and New Super Luigi U both look like fun games I could play and unlike most Nintendo fans I haven’t cared for Legend of Zelda in years but Hyrule Warriors has me seriously interested in the franchise again, imaging a Zelda game that keeps the fun parts (the world, the combat, the characters) and removes the boring stuff (the cut scenes you can’t skip, the endless side quests, the running in circles back tracking to every last place just to find that one small detail you missed), and there are two pretty good looking Sonic the Hedgehog games one that is out and one that will be here next year.

The problem is that’s pretty much it, besides a few decent Wii games I might pick up for the backwards compatibility, there is nothing else to get excited about on Wii U. I am not interested in another Mario Kart, I liked the SNES one and played a couple others here and there but I was never big fan anyways. I hate Mario sports games (or sports games in general) and so those are not interesting to me. I liked Smash Bros. Melee but the stuff I liked about it has not been carried over to the newer ones so there is no reason to get excited about that. Not to mention I prefer *real* fighting games which despite what the Nintendo faithful claim Smash is *not* a real fighting game.

Everything else on Wii U can be found elsewhere or isn’t worth paying what they are asking for. Right now Wii U needs to come down at least $100 bucks before I will consider it and still needs a few more games. I have no interest in Bayonetta 2 as I never liked the first one that much. What does that leave me X? No thanks not interested when I could play the vastly superior Lost Planet games already.

What about getting a PS4? Well I am still interested in this machine even though the launch hype has died down some. What makes me interested in the PS4 is simple, despite their difficulties getting PS3 off the ground they still managed to end up having the best games around three console generations in a row. My interest in PS4 isn’t so much what is out now as it is the potential. I know that eventually there will be a new Castlevania game, a new Mortal Kombat, a new Street Fighter, a new Final Fantasy, a new… the list goes on and on of new games that I expect will make their way onto PS4, games that I thoroughly enjoyed on PS3.

I also am still somewhat interested in some of the games that have been announced, despite being fewer of them than on Wii U, the few there are at least have me more interested than just reliving the past, again. One thing Sony does best is pushing the envelope and giving gamers *new* experiences mixed with sequels of the games we grew up with. Nintendo is a one trick pony, its all Nostalgia all day long with them. BUT if you actually compare side by side, Playstation has more vintage and classic games than Nintendo. I am not trying to bash Nintendo but go back to NES and all the best franchises not made by Nintendo turn up in new iterations on Sony machines not Nintendo machines.

In fact on pure nostalgia Sony beats Nintendo every time, Mario and Donkey Kong is about all Nintendo has for classic franchises still going, Zelda is floating around but that series is such a mess I can’t even pretend to get excited for a new Zelda game anymore. Just a quick browse on the Sony PS4 website I already see plenty of games to really get excited about, not to mention I am still dying to get my hands on Watch Dogs and let’s be honest even if I get a Wii U I won’t be playing that game on that console. While I do like the media features of Playstation to me those are just extras not even a deciding factor for me. Still Sony sold more consoles in three months than Nintendo did in a little over a year, to me that says which one is going to get the support and as a gamer I go where the games are and Wii U is seriously lacking in games right now.

Then there is the Steam Machine. Now here is where I am really torn. I want to get a new dedicated gaming console that much is sure, and I am in desperate need to upgrade my severely outdated gaming PC. A Steam Machine kind of sorta kill two birds with one stone. It is both a super powerful gaming PC and a dedicated gaming console. I already have Steam on my PC which I enjoy very much.

The library of games is second to none. Now I do still have a PS3 which I will keep getting games for and eventually PS Now once it launches, if it turns out worth getting anyways. Some would say get a gaming console and a PC or just get all of them but as money is an issue I can’t do that. I DO need to get a new PC anyways so that money is not coming out of my gaming fund but if I get a Steam Machine and it satisfies my console needs that is just more money for games and less spent on getting two new machines. Also it has the same advantages as gaming PC’s already enjoy, minus one minor detail but that’s not important to my decision.

Before I wrap this up let me say Xbox is not now nor has it ever been an option for me. I don’t play online competitive games and I don’t care for Halo one bit and the best games on Xbox are also on PC, at least with PS4 there are console exclusives with Xbox its pretty much all on PC anyways with a few rare exceptions that aren’t usually compelling enough to me to justify the machine.

Since I game on the PC anyways my consoles are usually for the games I can’t get on PC which usually forces me to get Nintendo and PS both. After the mess that was Wii I am reluctant to ever buy a new Nintendo machine ever again. So far I have never been burned with Sony so there is one more reason to remain excited for the latest and greatest gaming machine from Sony.

In the end I will likely get a Wii U down the road used and pick up a PS4 either this year for my birthday or for Christmas if not sooner. I am still in the market for a new portable gaming device as well but that is an entirely different article.

This is not an evaluation of the gaming market and this is not a what you should buy, this is just my personal views on which gaming device I am considering. I wish I could just buy them all but at a consumer on a limited budget I have to try to be practical. Also as a gamer I can’t just sit back and keep replaying old NES games on my emulators either. Stay Cool.

Sonic Boom on Wii U

I hate to say this I really do but Sega is forcing me to reconsider buying a Nintendo Wii U. Here me out. When I was a kid I was deep into the whole Sega VS. Nintendo school yard war, in fact I took sides, I picked Sega hands down. It wasn’t that I hated Nintendo it’s just even then like now their consoles were always lacking in certain types of games everybody else was doing right. I loved Sonic from the start and as good as Mario is Nintendo has always been slow to the game, they usually release one or two main Mario games a console generation, Sega on the other hand knows how to keep them Sonic games coming. It also didn’t hurt that I was a HUGE Mortal Kombat fan and we all know the Genesis had the better MK port, for the time anyways. But after Playstation came on the scene things changed, Sony replaced Sega in the realm of hard hitting no holds barred anything goes gaming and Nintendo was left to their niche of family friendly and in some instances kiddie games. As I grew up so did my games, Mega Man was great as a kid but I upgraded to Quake and eventually got into Halo and God of War. I have always had a soft spot for Nintendo and Sega has always been good for me at least so I tend to keep an eye on the two from time to time. Nintendo knows they can’t make the games that can get me to buy their machine, not on their own anyways. So they tasked Sega to step it up and I gotta say I am starting to hate Nintendo for being so friendly to Sega lately.

Take a step back, I am a gamer that much is true. Usually I buy any and every game console I always see the merits in any gaming machine, well most I have yet to figure out how Microsoft sold any Xbox let alone millions but that is another topic for another day. What is important is I do not take sides, I got my Playstation and my N64 on the exact same day and I got three games for each, it was a good time to be a gamer as it is now. I picked up my Game Cube before I ever even considered getting a PS2 because Nintendo had secured some great games by Sega up front and those Dreamcast Sonic game were good on Dreamcast but were great on Game Cube, so yeah Sega sold me a Game Cube not Nintendo. Oh well the point is I did get one and I enjoyed some of Nintendos games and a whole bunch of other third party games too. But I hated the Wii let’s get that out up front it was nothing but a Game Cube repackaged with a waggle wand that I despised from day one. I bought one on launch day for one reason only, the Virtual Console was getting classic Nintendo and Sega games. Eventually Sega released all their classics on Steam and PSN so I was able to leave the utterly depressing Wii behind and I never looked back. Sure Sega put out some decent games but on an underpowered non-HD console forced to use a Waggle Wand, no thanks I can pass.

Here is the deal Wii U is NOT  a bad console, not in the slightest and this is where I struggle, I do want one, or at least I want to want one. But a gaming machine is only as good as its games, the reason why I am waiting on a PS4 for now. The Wii U has some games that interest me, just not as many as I would like to justify the price. Nintendo has Super Mario 3D World which yes let’s face it I WILL be buying at some point in time, they also have New Super Mario Bros. U which is good because it uses the game Pad and left waggle behind. Then there is the tie in New Luigi U which I am a sucker for a good Luigi game any day, and then there is what… Maybe Dr. Luigi and in a month there will be Donkey Kong Country Tropical Freeze that looks good but here is my stance, I HATED Wind Waker when it was new, I still hate Pikmin and The Wonderful 101 does look kinda sorta interesting it’s not a system seller for me and the 3rd party crap I already have better versions of on Ps3 anyways and some on my PC so no thanks I can do without a gimped version of Injustice and I have Mas Effect Trilogy so I don’t need the lame ass directors cut of a game I barely play as is. Some would point to Mario Kart and Bayonetta, Smash Bros, and (yuck) yarn yoshi, as potential games to get. I haven’t liked a Mari Kart since Super Circuit and even that was pushing it, Mario Kart was fun for a few hours back in like 1994 or so, it got old quick and I never looked back.

Bayonetta 2 does look interesting, and I did pick up the first on Ps3 so there is that I like the game its actually not bad, but its not a must have game that really needs a sequel. Then there is Smash Bros. as a gamer who is NOT a Nintendo fanboy I can say that as much as I loved Melee on the Game Cube it was basically a gimmick game and I played it only for the trophies, sure Brawl has online and more trophies but so what I got all my Smash Bros. fix in 2004 I don’t need another smash, let me download the Game Cube version and we will talk, until then not interested Smash is not a real fighting game and as a fan of fighting games it just does not do anything for me. Oh and as for that yarn shit, count me out. I AM really excited for Hyrule Warriors though and X has me curious so there you go, the games that are on Wii U that I might or should or could be interested in by Nintendo.

Skip ahead and lets look at third party, like I said nothing I can’t get superior versions elsewhere already except the Sega games, which is the point of this post and why Nintendo really does want my money. I love Sonic games, I know Sega does more than Sonic and I tried some of their other offerings, Streets of Rage, Golden Axe, Shinobi, Toe Jam and Earl, Shining Force, Phantasy Star those were all good to great games, but since the Saturn Sega has been on a downward spiral mostly hit and miss more miss than anything. As a gamer I do not pick sides I just like good games and Sonic games are still good for me, I know that they have issues but so do Mario games and people look past Mario’s flaws and put Sonic’s under a microscope for some idiotic reason. So there I am I have seen enough gameplay videos of Lost Levels to know it really has me interested and this new Sonic Boom game also looks to be something to look out for. Not saying these two games suddenly make owning a Wii U a must for me but Sonic is one of my top ten favorite game franchises despite all the hate he gets I still love his games, they do what they do right and who cares if some people don’t get it that means nothing to me obviously they are doing something right if they keep selling enough to keep making them so there is that to consider. Also the worst Sonic game is still better than Mario Sunshine (man I hate that game more than any other game ever made) and at least Sega is willing to try new things with Sonic but they keep the core intact where with Nintendo and Mario you literally never know what you are going to get, I couldn’t get into Galaxy either but again I hated the remote so there is that to consider.

So right now Nintendo has five games I am interested in and Sega has two, still not enough to justify the price but seven games is much better than zero games which is where PS4 sits at the moment. PS4 has games in the pipeline I am interested in and I know it will get Mortal Kombat 10, a new Virtua Fighter (Sega’s real reason for still living), and a new Soul Calibur, a new Street Fighter and hopefully a new Tekken, so unless Nintendo can somehow get decent or good ports or exclusives of those franchises I am still leaning towards getting a PS4 at some point, like I said my favorite games are fighting games, especially Mortal Kombat and no MK is a hard sell for me, just ask the stupid Wii that I traded in to buy a USB Hard drive and then got a PS3 with 3 great Mortal Kombat games and never looked back. So that is where I am, if somehow Nintendo can get Sega to throw them a bone from Virtua Fighter or hell even a new Streets of Rage or Eternal Champions, Fighting Vipers, or any other fighting game, then I will consider it but even the Game Cube had great fighting games, Dragon Ball Z Budokai series, Mortal Kombat Deadly Alliance, Deception, and Midways Arcade Treasures with MK 2 and 3 arcade ports. It was enough for me, Wii had shit for fighting games and still used the remote anyways and Wii U so far as I know has one Tekken game that is just a port of an old game or something lame like that.

Still because of Sega and their two Sonic games I am at least giving Wii U a chance to redeem itself, who knows it might surprise me and pull of a miracle but for now, I am still leaning towards PS4 and I might get a Wii U when they are discounted down to $100 or so. Don’t get me wrong I know how the collector market works so I will snatch up the GAMES first and get the machine when I can justify the price.

The future of Gaming, with or without Nintendo

I am going to just cut to the chase and not waist any time on a big build up, Nintendo is in serious trouble. As a long time fan of theirs it really worries me the state they are in. Die-hard loyalists continue to talk about all that cash they have saved up like it some how means they will just be able to exist forever, the problem is their stocks took a nose dive and they lose nearly $2 billion dollars in value over night. Now it didn’t hurt their cash reserves at first but their bonds became worthless and with the company expecting to post a $250+ million dollar loss for the third year in a row, that tells me they will start burning through that cash stock pile faster than they would like, and Nintendo loyalists (I hate the term fanboy), well they continue to bring up Nintendo’s past successes as proof of future successes, without ever getting into how bad it is when you consider the brand new PS4 sold more units in a single day than the Wii U did in an entire year, and sales keep going up for Sony and down for Nintendo, that says it all, their machine is doomed. But worse yet the truth is there is not a single plan out there that can save Nintendo, at least not in the way gamers are expecting.

Plan A, stay the course and release another console in 2-3 years time.

Why this will NOT work. First, Nintendo can not suffer three more years of losses and with Wii U sales flogging and 3DS sales on the decline, they could start running out of cash long before they have a chance to launch a dead on arrive console. Look at Atari and Sega, both dominated their markets at one time and then failed to move forward. Atari lost all confidence with the failure of the 7800 which followed the failure of their 5200, then they released a third failure, the Lynx, by the time they got around to scraping together enough chips and bolts to get the Jaguar on the market, they were so far in debt it was doomed from the start. Sega went through the same thing, they did great with Genesis and Game Gear but they lost face with Sega CD, 32X, Pico, Ex-Eye, CDX, Saturn, and Nomad, all those consoles released in the span of three years! Sega was so deep in debt when they launched the game machine the entire world had been waiting for, the Dreamcast, they could barely keep it afloat for one year before throwing in the towel and selling off their studios piece by piece just to stay alive as a (struggling) third party publisher.

Now lets look at Nintendo, they actually lost money big on the Gamecube, what saved them then was the GBA was a runaway success and they used the Game Boy Player to try to boost sales of the dying Game Cube. Want to know how bad Game Cube was, after only two years on the market they ceased production, slashed the price from $199 to $99 over night and bundled it with a Legend of Zelda collection that compiled all the best Zelda games to that point on one disk and gave it away for free. Sales picked up and they managed to stick it out for another two and a half years, during which time they released the GBA-SP a power house that could easily eat any losses Game Cube caused. Problem is, Wii U is selling WORSE than the Game Cube was at the same point in time, and it costs twice as much too. Retailers are already discounting the machine and several are shipping them back to Nintendo. Nintendo will soon be in worse shape than they were in 2003 when the Game Cube nearly destroyed their empire. Why bring that up? Because as low as sales were Game Cube was still a beloved system, sure it got a lot of jokes about being a purple lunch box but it still had a great array of games, first and third party all across the spectrum. The Wii U is not going so hot on that front, it has less than half of the games that Game Cube had in the same time and worse yet, the best selling game on the console, Super Mario 3D World, is the worst selling Mario title to date, even worse than the Game Cubes Mario Sunshine, a game that was considered a flop. Mario games tend to sell in the millions, not a million or two but multiple millions, Super Mario Bros. 3 held the title of best selling game of all time at 30+ million (this was of course before the multiple re-releases) Maario 3D World has YET to break the million mark and it is been out over two months, a bad omen when you put it in with everything else. Not to mention that with somewhere between 4.5 and 5.2 million Wii U consoles barely making it into gamers homes, Mario 3D World is already handicapped due to the low install base, even if every single Wii U owner buys the game it will still not reach Mario Sunshine’s numbers, and remember Mario Sunshine was NOT a run away hit. Put it another way Knack for the PS4, a game with mixed reviews and a lot of hate for being a knock off Nintendo anyways, sold nearly twice as many units as Mario 3D World which was the highest rated game of the year. How can a mediocre game out sell a main stream Mario title?

Unlike Game Cube where Nintendo was coming off the high of the N64 and the rush of Pokemon Fever, Wii U is in a slump the company has never seen. Wii was NOT a success despite the fanboys flogging the 100 million units so, when every nursing home in the world has at least 2 you can bet your ass half of those units are not being played any more, and the reality is Nintendo stopped making games for Wii in big numbers and started shifting focus to 3Ds in 2010, Wii was a fluke that only made Nintendo a few million bucks of easy money but cost them their entire loyal fanbase and then some.

Wii sold a lot of hardware but did not sell much software. Nintendo makes their money on software and a small profit on hard ware. Wii U they are actually losing on the hard ware and they are not selling software to make up the difference. Also fans and loyalists continue to say the 3DS is doing well sales wise, yes but they ALSO sell it at a small loss to grow the userbase and they just wasted millions of R&R, marketing, and shipping on a failed 2DS, which is a weird device that plays 3DS games but no 3D, or any of the features that make owning a 3DS great other than just the games. They had to sell that at a loss too. Reality is unlike GBA-GC where they lost money on one but made up for it in software and hand held sales, they are just losing money right and left.

Cue the remarks about how bad Sony is doing as a whole. Why does that not matter to Nintendo? Because Sony is not losing money in every division and if worse comes to worse Sony can sell off a money losing division, like Columbia Pictures as example, or their cell phone division, and make a profit elsewhere, Sony has plenty of room to wiggle around and plenty to fall back on, besides Sony is selling their hardware in massive droves and that will give them profits the likes of which Nintendo only remembers having once made. But it gets worse, Nintendo has nothing to fall back on, they are a toy company nothing more. In the video game space, their second best selling toy line to date, they make a ton of great games that do in fact appeal to a very wide audience. But their hard ware has NOT had universal appeal since about 1996 when they released the weird N64 that also struggle for a while but came out rosy in the end. Their most profitable product line is their Pokemon stuff but even that can’t offset the failure of sticking with the Wii U long term.

Plan B- go mobile

This is also a bad idea, people think they should either release their back log of games onto mobile devices or just make a Nintendo tablet/phone and make that separate. Why this will fail is simple, Apple and Android are killing Microsoft, a company 10 times as large as Nintendo, why in the hell would they want to compete with powerful companies that could chew them up and spit them out? They have no experience in this and people are too deeply invested into the tablets they have to make room for another entry, one that will be inferior anyways and whose selling point is to play Nintendo games, something people are already NOT buying Wii U to do. Why would anyone buy a Nintendo tablet to play even more inferior games than they would on a system they aren’t buying good games for? IF Nintendo released a smart device they would be bankrupt within a year or two tops.

Plan C- Make a hybrid machine small portable universal but can connect to a TV also.

Why this will fail. Hello, the 3DS is equal powerwise to a Game cube, a machine released 13 years ago, the tablets on the market are already more powerful, the Wii U is already more powerful and the PS Vita is already more powerful, in order for Nintendo to make a machine that can be portable, and still capable of displaying 1080p graphics on a big screen TV and have a controller built in, wait a second they already did this it is called the Wii U and it still is not selling? Now the hyrbid sounds good on paper but it is essentialy the same thing the Wii U already is but even more underpowered and potentially more expensive, well truth is if people won’t shell out $200 for a handheld, and they certainly won’t buy another tablet they what market is there interested in a hyrbid machine? It would basically just have all the mobile games anyways so its nothing more than a 3DS with TV output, Sony already did that with PSP and PS Vita TV, nobody bough those things. Why buy an even more underpowered games machine than the Wii U already is? This is a losing battle that many saw coming when the Wii U was announced and reality is Nintendo can’t pull this off either because who wants to buy a machine that is half assed as a mobile games and half assed as TV games? It would be the worst of both worlds not the best of both worlds. They would have better luck just dumping all their money into making as many Wii U games as they could and hope for the best, something they will still fail it but I will get to that.

Plan D- Just go third party.

I would LOVE IT if they did this but here is why it will not work. Unlike SEGA who has a rich and diverse portfolio, Nintendo is essentially a one trick pony, their main games are Mario, Donkey Kong, Zelda, Pokemon, Star Fox, and Pokemon. Now if these games are already NOT enough to pull gamers into Wii U why would a PS4 or Xbox One gamer even care if they had Mario on their system, if they really wanted to play Mario they would have bought a Wii U instead right? Sega has ninja games, RPG games, Strategy games, sports games, fighting games, Sonic games, adventure games, movie based games, Ecco the Dolphin games, and so many weird odd games that gamers like its impossible to list them all. Having grown up on Sega I can assure you they in fact make more games than Nintendo does and often they have better games than Nintendo does. However going third party has caused Sega to turn into a shell of its former self and their games are hit and miss. Nintendo would do worse as third party than Sega is doing. Sonic sells well on Nintendo platforms but it falters on the other two. If Nintendo stopped making consoles Sega would stop making Sonic games as Nintendo gamers tend to be the only ones buying Sonic games these days. Nintendo has NO first Person games or open world games in their arsenal and that is where the mainstream market is. At least Sega still makes some sports games, the last sports game Nintendo made that DIDN’T have Mario in it was just Wii Sports, a generic game that only worked on the Wii. Nintendo does not nor can they compete with the likes of EA, Rock Star, Konami, even Valve. Nintendo does games tend to sell to quirky Nintendo gamers who like weird stuff but mainstream gamers pass over that stuff, even Sony and Microsoft have their share of quirky Nintendo-esque games that don’t sell well. Also Nintendo would be forced to actually compete in a market where their gamers would be split just like Sega, their fanbase would be split and therefore their sales would be all over the place. They would have a better chance just selling their games off to different studios and closing their doors than going third party.

Where does that leave them to go? Honestly I have no idea, I think no matter which course of action they take they are basically only delaying the inevitable. I would rather they did go third party and be forced to big into their catalog and bring back some great old franchises and really have to compete in a cut throat market, than if they just went away altogether. I would rather Nintendo end up like Sega rather than like Coleco, Atari, or Amiga, mere memories that fade further into obscurity with each passing generation.

Will I buy a Wii U? I was tempted just to you know throw them a bone, but if it will only cost them more money a true fan would better serve them by abandoning all hope for the Wii U and put the pressure on them to go fully third party. Nintendo could make money with Sony would step up and offer them money to put Mario or Zelda on their machine and Microsoft would pay them to get Star Fox and Metroid on theirs and Pokemon will go to iPhones. Then at least they can keep their fans happy. Honestly I think they are just on the death march so for me I will just wait to see where they end up, a tablet would be a bad idea, a hyrbid would be a terrible idea and riding out the Wii U would just further damage their reputation so as of now their best bet is to just go third party and stop all this jerking people around. I Would they ever rise to the top again, no they are finished Nintendo will NEVER return to the glory days the “golden age” of the NES/SNES, period. PERIOD. At least what they could do is is salvage what is left of their reputation and realize that Mario is not enough to Sell consoles BUT put Mario on a console that sells well without him and you have a better chance of selling Mario games at the very least.

Nintendo is holding an emergency management meeting on January 30th, that is less than a week away, expect big changes coming soon as their President has stated they are looking at a new business structure and even though they say it is not going 3rd party, I am willing to bet they are only saying that to save face when reality is they need to keep it secret until all the signatures are on the dotted lines. Stay Cool.