YouTube Review: Techmoan

Techmoan is a Youtube channel run by a British man who only goes by the name Mat. The show mainly focuses on reviewing old audio/video equipment and HiFi stereo components, usually from the 1970 and on. In the videos the host demonstrates the different pieces of technology. He then discusses how he acquired the individual item before taking it apart and showing off the individual components. Sometimes the videos lack the break down and instead focus on showcasing the different technologies. For example he has demonstrated videos that show the differences between content contained on pre-recorded cassettes, both in the audio cassette format as well as VHS. Sometimes he picks a single component or device and reviews it.

The series quality ranges from episodes that look like they could have been aired on public access TV to those that have a professional vibe similar to what would have been shown on a Discovery Channel or TechTV sort of program. The topics are usually well researched with the host providing a bit of background information on the item or items he is reviewing. Since he only reviews machines from his personal collection he often reminds his viewers he needs help in seeking out the items he wishes to review. In this aspect he can come off as asking for donations from time to time. It’s not entirely a bad thing, a lot of channels on YouTube do take user donations. The turn off is how he sometimes makes it sound like it is the responsibility of his viewers to help him acquire the devices he intends to review. If it were a commercial run Television production he would probably have sponsors help pay for these portions. However, since the show is focuses mostly on reviewing older and out dated technology, it’s unlikely the tech companies would consider his reviews valuable marketing for their current business products.

The reviewer has a very relaxing tone to his voice. He conducts his reviews in a very matter-of-fact method. This is one of his strengths as it allows him to shy away from over the top antics as some review shows on YouTube rely too heavily on. The reviews range in length depending on the topic. Generally speaking the videos tend to be thorough with plenty of background information in addition to the technological info that tech fans would enjoy. The videos are more informative than entertaining, however. This isn’t a bad thing it just might limit the audience to those who prefer videos that are more straight forward.

The show channel does offer a decent glimpse into the history of audio/video technologies. There is one slight draw back to the series. As the reviewer is based in the United Kingdom, his videos tend to have a very British slant. This can be interesting when discussing technology that was more popular in the U.K than in the United States, for instance. However it can be limiting when it comes to reviewing products that either had more success in the US or didn’t exist in the U.K. at all. For example he reviewed CED Discs which were a lot more popular in the United States so his exposure was limited. Also since his reviews typically cover PAL products he tends to have an emphasis on PAL signals which might be confusing to some residents in the US. This isn’t necessarily a negative of the show. After all he does a great job explaining the limitations when they do arrive. Yet it still has the potential to limit the audience or at the very least the enjoyment of those who are not as versed in the U.K. region.

Summary: Techmoan offers reviews of different technologies mostly from audio/video sectors. He often digs into the history of the individual technology he is reviewing while breaking down the items to demonstrate how they function, or how they were intended to in the case of items he was unable to repair. The host has a sort of dry personality that might not appeal to some foreign viewers, especially those in the US that are more used to the flashy reviewers who rely heavily on satire and over the top antics for their shows. As such the audience is limited.

The show has decent production values. It’s well researched with good lighting, editing and transitions. The draw backs include the hosts British sensibilities, his tendency to drone on, as well as having some times limited scope when it comes to items that were more popular in the United States. He does often admit to his shortcomings. The show comes off as more informative than entertaining which might be a turn off to some viewers.

Rating: 3.5 stars.

Why to be excited for the Nintendo Switch

Just less than 2 weeks ago Nintendo dropped a bombshell on the entire gaming industry. They released a video that pretty much confirmed they are making the exact machine I have been begging them to make for over a decade, the exact machine I predicted they would make once I saw the Wii U. Okay they might have taken liberties with the concept but all I asked for was a powerful enough handheld console similar to DS that had TV output and could run semi-modern renditions of current games. Not only did they deliver on that they took it a step further.

The bottom line for those that don’t want to read a long article, is GAMES. This machine has the potential to have the strongest games line up for any Nintendo machine in years. Now read on for why I believe that if you dare.

But why am I so excited for a new Nintendo console if I have been so let down recently? For starters let me walk you back in time. I will keep this simple. In the early late 80’s there was no such thing as video games, there was only Nintendo. You invited friends over to play Nintendo, you went to the arcade to play next years Nintendo games, you watched Nintendo cartoons, ate Nintendo cereal, were duped into throwing away good money on the worst movie based on a video gamer simply because it had the name Nintendo on it. Then the world changed when Playstation came on the scene. Nintendo never faded away, contrary to popular belief they have actually increased market share and fan base every generation but they did it at a cost. The numbers don’t lie.

NES sold a whopping 90 million consoles world wide. Compare that to the less than stellar SNES, one of the most beloved and heralded as one of, of not THE greatest console of all time, barely sold over 55 million. You follow this up with the N64 selling a mere 33 million and the beloved, one of my favorites, the GameCube managed barely over 22 million and you get a picture Nintendo has been on the decline for years. Sure everyone points to the fluke that was the 100 million sales of the Wii as proof that wasn’t a case but then the mega flop that is Wii U died at a paltry 13 million and it took nearly 5 years to get there.

So what does that have to do with Switch?

Let’s wind the clock back one more time. The SNES barely sold 55 million units but in roughly that same time span the Game Boy sold an amazing 65 million units all on its own. Then while the N64 was barely pushing past 33 million the Game Boy color sold an impressive 45 million in the same time span. Along side the very small Game Cube user base was the very large GBA with a formidable 82 million units sold. Then there is the fluke years. Not only did Wii sell a phenomenal  100 million all on its own, it’s little brother the DS sold 155 million, besting even the world famous Playstation 2 for best selling dedicated gaming device, even if just barely. Why is that impressive? Because every hand held has had a 5 year lifespan, PS2 had a 13 year lifespan and PS1 had a 10 year lifespan. Oh and that failure that is Wii U and it’s pathetic, yes I said it pathetic, 13 million, well it’s counterpart has sold a respectable 62 million to date and it’s still going strong.

The point is if you look at just the console side it does appear as though Nintedo has been on the decline for nearly 25 years. But the reality is they have actually INCREASED user base every successive generation or at the very least maintained their minimum of roughly 90 million the NES launched.

So if you combine the handheld and the console the numbers are now much larger. Early 1990’s SNES/GB total is 120 units sold, or user base size. That is an increase of 40 million from the NES. The next phase was GBC/N64 (you could toss in the Virtual Boy’s less than a million but lets not) you get a number closer to 88 million, barey a 2 million decline from NES and a respectable number when you consider the POWERHOUSE that was Playstation 1 and the intense competition from Game Gear, Nomad, CDX, Neo Geo Pocket, Game.com, and you see a picture where that minor decline was really just a hiccup. Now the next phase, combined numbers put Nintendo at a very good 105 million for the GBA/GameCube, and yes many people owned Game Boy Players and relied on GBA connectivity with their Game Cubes so now even those numbers look good. Wii+DS is an incredible 265 million! So yeah for the 3DS/Wii U to be sitting at ONLY 80 million combined, all things considered, that’s still a feat worth noting.

Okay but I still haven’t explained how that will affect the Switch. Because true believers, it is BOTH a handheld and a home console. Why is that impressive? Let’s go back in time once again, the last time I promise.

SNES is the template for what a healthy Nintendo console library looks like, you had RPG games, fighting games, kids games, platformer and puzzle games, action games, quest games, maze games, cartoon games, ninja and martial arts games, if a game was made there was a very good chance it was on the SNES. But things took a dip with N64. SNES had a library over over 700 games released retail, and another 20-30 or so unlicensed games released via shady methods. N64 tops out at 297, and half of those are sports games. Not at all an impressive library. Sure it had some heavy hitters like Goldeneye, Mario 64, Smash Bros. etc, but come on no good Mega Man games, no 2D Castlevania, no Street Fighter, only 2 RPG games that barely qualify as RPG games the machine was a wasteland devoid of the kinds of games that gamers were flocking to the Playstation to get. But wait not so fast, Nintendo ‘gamers’ were still buying oh I don’t a little game called Pokemon that helped push the sales over the top. Okay you see the point? Now let me really make it clear. Even when 3rd party companies were dismissing Nintendo’s console they were still making great games for the handhelds, even Microsoft has made games for the Nintendo handheld even during the time Xbox was killing the console division.

Now imagine this scenario. You bought a GameCube, you took it home and oh crap you realize there are only 15 or so games to choose from, most are made by Nintendo and all the games you were wanted from Capcom, Sega, Konami, Rare, etc, were just gone. But those games were showing up in respectable SNES quality ports and sequels, where SNES was still the gold standard for game design, especially 2D, and suddenly if you have GBA and a GameCube you have access to a really robust library. The problem is buying a $200 + console AND a $100-$200+ dollar handheld well that is damn expensive. Many gamers are then forced to chose, which to buy first. The issue is gamers  had to split their money up so they go for the best bang for their buck, which turns out to usually be the handheld. Now not every gamer is going to buy both machines, most people don’t have that kind of money. Oh they do but they get the Nintendo handheld and the Sony or Xbox console. Well here’s is the kicker, the Switch is both.

What does that mean again? Basically it means that if you are in the market for a new Nintendo machine but you can’t decide which to get, the console or the handheld you look at the games. In the case of Wii U and 3DS you see a very similar library between the two so you decide 3DS is the better choice. But some people hate tiny handheld screens and do prefer to play on the TV, well if 3DS had just had TV output there would be no need for Wii U to even exist. That is the amazing part of the Switch, it means that you just spend the, presumably, $250-$350 dollars ONCE on one machine and spend the rest of your money on games. Now instead of picking the handheld first and getting 3 games and then the console next year and getting 2 games, you just spend all that money on 7-8 games, an increase of easily 2-3 games based on cost alone. The issue with Nintendo and 3rd parties is on console the games don’t sell because most people buy a Nintendo console for the Nintendo games and the Sony or Xbox console for everything else, or they stick with PC and Nintendo handheld. So in this scenario Nintendo is creating that means gamers will have more money to spend on the Switch games, companies will sell more games and make more money, that translates to them supporting the system longer. That is why I am excited for it. Not just because yeah I will finally be able to play Pokemon on a TV instead of a tiny screen, or that I will be able to take Smash Bros. on the go but because I truly believe this thing will easily do combined Nintendo sales, which will garner combined Nintendo support which to me means easily 80 million happy Nintendo fans all united under one platform playing all the same games, something we haven’t experienced since the NES days, you know before there even was a Game Boy and a handheld division.

Yes I am excited for the Switch, and based on the Pokemon Go craze I imagine many people the world over will be too once they learn what it truly is.

Virtual Reality is finally near

Go back in time to the late 1980’s and early 1990’s and there was this prevailing belief in our culture that virtual reality was going to someday become a reality. We had glimpses of it in the 90’s but they were expensive ventures that had little real substance.

In 2006 the first strides were made to bring VR to the masses. Nintendo released their Wii gaming machine that introduced motion controls to the world of interactive entertainment. While the concept was a novel idea, the execution ultimately turned into nothing more than just that, a novelty. Still the sales success of the Wii and it’s “magic wand” did re-introduce gamers to the idea of virtual reality and soon their competitors began offering motion controls and immersive experiences on their machines as well.

Then a few years latter Oculus was conceived which has finally made its way to market. I am not here to actually write a review of the Oculus Rift, since I don’t currently own one and I haven’t had a chance to demo one either. Instead I just want to express my excitement that between this machine and others now hitting the market, or soon to be hitting the market, I will soon get a chance to experience that world of VR that was promised to us over twenty years ago.

If you are not clear what Virtual Reality is think of it as total immersion. In normal, or should I say traditional, video games you sit on a couch and interact with the TV using a game controller. Wii took this a step closer to immersion giving us motion controls, that were neat but ahead of their time. Wii itself was actually a repeat of a similar attempt two decades earlier, the Power Glove. So with any new technology it takes time for things to advance to a point where consumers might buy in.

There are two schools of thought that are prevailing currently when it comes to VR. The first is the skeptics who have watched VR tech come and go for years and see this new round as nothing more than a waste of money and energy. The  argument is these machines are too expensive, the games are not ready, there are too few types of games that would benefit from VR, the list goes on.

The other school of though is that with the level of investment and excitement this time VR is bound to take off. The argument goes that the entry point isn’t as great as it used to be, that it is in line with other budding technologies of our time that have taken off, so not out of reach for the average consumer. They also argue that with as much competition now there is a greater chance of success.

If you look at either argument you will see they both have some merits. While I personally think VR is the future, and I am super excited for the devices that are hitting the market, I do concede that price is an issue. For me in order to get into Oculus I would need to spend a minimum of $950 dollars on a compatible PC, that is if I order one pre-tested by Oculus to work, I could always buy a cheaper model or build one my own and “make it fit” by upgrading necessary hardware but in the end the time cost doesn’t balance the money saved so I would still prefer to buy a pre-built machine proven to work. Then on top of that there is the $600 entry fee of the machine itself. On top of that I would need to buy compatible games, non of which I currently own as of right now. This puts Oculus just out of my reach. While true I am planning on buying a new computer in the very near future, I am not looking to spend that kind of money on one at this time.

With Oculus out that leaves me looking at the three, that I know of, devices either on the market or about to be by the end of the year. The one I am most likely to purchase is the Playstation VR. Why? Because for starters I already own a PS4 which is the base machine required for the Playstation VR. Also I currently own a couple of dozen games for the PS4 and several of the games that are set to be compatible with Playstation VR are games I was already interested in getting. This means that the barrier of entry is lower for me, I can buy the headset, pick up a compatible game and be on my way for about the price of a new game console. Now unless the NX totally blows my mind, I am perfectly happy buying a PS VR since I am planning on getting a new console this year anyways, it was either going to be Xbox One or NX but I might just stick to getting PS VR.

One thing that makes me excited about this round of VR is the technology has finally arrived where it no longer is a burden to play. I am also excited by the number of companies getting into this, especially seeing Sony who is the world-wide leader in the video game industry. I don’t think VR is “here and now” like many are proclaiming but I have always felt it was the future and for the first time I do believe that future is very near.

Mortal Kombat X, Xbox Tablet, and a new Smart Watch?

There are a lot of topics to get to this week and instead of giving each one their own post I wanted to do a quick rundown on the more prominent stories I have been following.

Mortal Kombat X

They recently announced Jason Voorhees will be a playable character in the new Mortal Kombat game coming to next-gen home video game consoles. The announcement was sort of a surprise but very welcome as they already introduced Freddy Kruger in the previous entry of the series. There is no current word if Freddy will even be featured in this current game so hopes of a Freddy vs. Jason rematch will have to be put on hold until there is a confirmation. Even still watching Jason “face off” against Scorpion will be more than enough for now.

Super Mario 64 Wii U Virtual Console

Wii U is apparently a sinking ship, the big release of the month of April is a re-release of a 20 year old console game that launched their also troubled Nintendo 64 console. Don’t get me wrong I love Super Mario 64 and considering I already own it on Wii the price to upgrade was a reasonable $2, I still find it somewhat disturbing that this would be their flagship release for the week. I was almost excited for AVGN Adventures finally releasing on Wii U, but they took so long porting it over I already downloaded, and completed, the Steam version on my PC.

Splatoon

While on the subject of Wii U might as well talk briefly about Splatoon, the squad based paintball-inspired shooter game launching soon. Some have complained the game will not feature voice chat but honestly the game looks like it will be super fun with out the annoying chatter so I say fine by me. Count me in as a day one purchase.

Nintendo NX

Very little is known yet there is already much speculation on the announcement of a “new platform” coming sometime in the next year or two. The official announcement was NX would be a new game platform that would sport a brand new method of play apparently keeping with the DS, Wii and Wii U motife of reinventing the wheel every generation. Little is known so for now I will reserve judgment, the Wii U was a disappointment at first but it managed to win me over so there is a chance NX will be something I follow closely.

PS4 dominance

It is official according to the latest sales numbers PS4 is not only “winning” the word-wide console war for next-gen gamers, It is also a success in Japan, the county where console gaming has long since been declared to be dead. I can’t say I am surprised, I picked up my PS4 right after it hit it’s 1 year birthday and so far it has not been a disappointment.

Where is the Xbox Tablet?

While I am not a major fan of the Xbox game console, I am curious why Microsoft hasn’t attempted to make a gaming tablet sporting the Xbox brand. I understand they are supposedly integrating Xbox as a feature set into Windows 10, somehow, I just think they need to follow Apple and spin off the Xbox brand as it’s own operating system for gaming tablets. Sort of like how Apple has Mac for their PC’s and iOS for their “smart devices” Microsoft should keep Windows for their PC’s, and use Xbox for everything else. While they are at it, they could make an Xbox Watch.