Delve into the mind of THE RAT… if you dare.

When I was in the first grade I started signing my school papers with my initials, R.A.T., partly because I had bad hand writing, that is a story for another day, so I was trying to save time but also partly because, well back then I was pretty lazy, and partly because once I discovered my initials spelled out a word I thought it was fun. It didn’t stay fun forever as time went on I became stuck with the name, The Rat, which I currently wish would die out. But who is The Rat? Read on to find out more.

It started in 1997. Up to that point  had pretty much stopped signing my name as such and forgot about that silly initial thing. At least until one day, when I was in the 9th grade, I turned in a paper with just my initials, just because I wrote it in a hurry and added my name last second. It was for my science class,  didn’t get long well with my science teacher anyways so I figured screw it. Well some of the jackals in my class thought it was funny, and being mostly Spanish speaking they began calling me “la rata” or “the rat” in Spanish.

But it goes just a little deeper than that. Not the name but the underlying “persona” that I would invent as a form of identity shield. When I was much younger I had gotten used to being picked up and bullied in school. As such I developed a dislike for, well, everyone. So I went out of my way to discourage other kids from associating with me because I just wanted to be left alone. During my early days I discovered I had a very strong fascination with the Nightmare on Elm Street movie franchise. I suppose much of this could be tied to my being a kid in the 80’s, which at that time Freddy Krueger pretty much dominated the media scene, from MTV to everything inbetween. In 1996 I heard a song on the radio by a fairly new band called Marylin Manson. At first I was drawn to the music, the song that played on the radio all the time was “The Beautiful People,” to this day one of my favorite’s in the heavy metal genre. Although I learned later Manson wasn’t exactly true heavy metal, I still liked his music. It was dark, thematic and reminded me a lot of those Freddy films I had become so obsessed with. During my high school years I day-dreamed of forming my own shock rock metal band, even going so far as wanting to mimic the long hair, make up and stylish clothing that went along with it. But well I didn’t have it in me to put on that public mask that bands like Manson, Kiss, Twisted Sister, and others, wore. Instead I took a different approach.

I had always been divided between my love of the dark, loud, and angry metal music, with the violent, aggressive, and severely more angry gangsta rap music. My attraction to both forms of music was still a part of that persona, if I was seen listening to loud, offensive, and very violent music I figured it would be a good buffer to keep people away. For the most part, it worked. Decent people noticed quickly that a guy listening to “Natural Born Killers” by Ice Cube and Dr. Dre from the Murder was the Case soundtrack as loud as my speakers could play it, well that was a guy to avoid. I also wore a very angry expression on my face and became used to wearing torn, dirty and very rugged clothing to further cement the persona of not just an out cast, but a dark soul to be feared and avoided. I started to take the persona, or the act, onto the internet off and on. Partly because I was still trying to remain tough and distant but also because I hated confrontation. The problem is, this doesn’t work online, in real life you get the whole picture, the image, the scruffiness and you understand what I was going for. But online I just came off as a jerk, a troll even by most definitions.

After many years of justifying this dual personality/persona, it wasn’t just inspired by rock bands like Manson, it was further justified by the poster child for the image I was going for, the infamous Marshall Mathers, aka Eminem, aka, Slim Shady. His dual persona image in his music fit what I was trying to do perfectly. I wanted to be seen as clean cut and respectable by those who took the time to get to know me, but feared and seen as a pretty mean dude by those I wished to keep my distance from. I had trouble taking this online and I also, eventually, had trouble separating the two in real life as well. Eventually I decided to take it a step further.

The Rat wasn’t getting the point across. So I changed my music persona name to DJ Serial Killa, taken from a Snoop Dogg song from his debut album, Doggystyle. Now as a kid thanks to the graphic, almost pornographic cartoon in the album art, it didn’t take long for me to figure out what “doggystyle” was referring to. Needless to say I figured if the good guy, or rapper, was The Rat, then the DJ, or the mysterious one pulling the puppet strings, had to be worse, thus I took on the name DJ Serial Killa. Of course I also adopted the phrase, or motto, that as a DJ I justified the name as I “murdered the competition, and there was a whole lot of competition.

I will admit as a rapper, I suck. I can, when I put my mind to it, write good poems, and by extension song lyrics. However I never applied this to my rapping, partly because I honestly never took it that seriously, partly because I kind of was “too white” deep down and there was also the matter of my voice, I hated how it sounded so I never put my full honest attention into my rapping. That being said I will freely say, and I can back this up with examples, my DJ’ing ability was pretty good. I didn’t do much of the Jazzy Jeff/Beastie Boys spinning vinyl records, but I could DJ, or disc jockey a party like no body’s business. This I developed through my years of not just making endless supplies of mix tapes, yes literal cassette tapes, but also mix cd’s, and evnetually playlists. I became skilled at telling which songs fit together in a set, or mood, and which songs blended together smoothly. And I can also show examples of music I mixed myself, using a variety of methods ranging from playing samples and keyboards using my own instrumentals, to the famous hip-hop production technique of mixing loops and samples. Still my DJ or production ability was far better than my rapping thus the DJ name had to have a much strong pull to it.

So what is the point? Just sharing a little bit of why I used to let people call me “THE RAT” and why, especially in recent years, I have shifted away from using that name. I am not ashamed of who I am, look I produced 6 underground records, some I put in stores some I only shared with friends, show me your musical works and I will say okay you can talk to me about names, until then, I can say I did something with my life I wanted to do, not everyone can say that. Lately I have been contemplating making a new musical production, or starting up a new venture online. Whatever I end up doing it will always be for the same purpose, sharing my ideas with people who might be interested for one reason or another.

Will I ever go back to being “THE RAT”? No I don’t think so. I know one thing is for sure, I might never get my chance to play in a shock rock metal band, at least I did get a chance to record an almost gangsta rap but not really gangsta rap, hip-hop record. And there is something to be said of a person doing what they want in life and not being bothered by what other people think. I never got to be as “goth” as I wanted, but I did push the boundaries of what I could get away with as much as possible. Looking back, yes I did take some things to far, something I have to live with to this day. I guess that is part of life, we all have skeletons in our closet, I just think if you dig too deep you might not like what you find. And that is okay, because honestly Jesus died on the cross to take away our sins, he made us into a new creation so while The Rat is no more and DJ Serial Killa was always just bad idea for a name, the reality is all the dark and not very Christian things I was either witness to or an accessory to, are all in the past. Going forward life has improved tremendously and I believe things will only ever get better.

 

 

 

 

 

 

Does the Switch success actually hurt Nintendo?

Right now the entire internet, at least the segment of the internet that pays attention to video games, is paying close attention the Nintendo’s newest gadget, the Switch. I have to say since November when they first showed off what the Switch was capable of I have been taken in. Full disclaimer, I love Nintendo and I typically do buy their machines. But I can safely say my buying habits do reflect the larger gaming audience as a whole so I will use that as a measure to make my point.

Each subsequent home console generation from NES, to Game Cube, Nintendo seems to lose some of their market share. As I have previously pointed out, while their home console base has shrunken over the years, their overall base has grown, partly because they have continued to find success in their handheld divisions. They had 1 outlier, the Wii, which was the first time they not only increased sales, but surpassed their previous record holder, the NES. This was a big deal for the industry because it proved that Nintendo’s philosophy they weren’t competing directly with Sony or Microsoft could be true.

Here is where my question comes into play. I already assume the Switch will be a success because it combines the handheld market with the home console market, obviously that is part of the draw. The reason that could spell success is not because you can take the home console games on the go, that IS NOT a new concept there have been plenty of other systems that did just that. The first notable one was the Turbo Express which let gamers play their Turbografx-16 console games on the go. Then there was the Sega Game Gear which had a converter that allowed you to play Sega Master System games on the go. This was followed by two more portable home console devices from Sega, the CDX which was a sort of, portable Sega CD player, it could connect to a portable screen if you had one, and the Nomad a truly portable Sega Genesis complete with 6-button layout.

Then there is the reverse, which has many gamers also excited, playing portable games on the big screen. This has a big draw because hand held games tend to be reminiscent of retro or classic games. Typically handheld machines were running on last gen hardware or two gens back. The Game Boy was sort of NES hardware and was released during the NES lifespan, but it was black and white only and ran on a much smaller resolution, so compromises had to be made. Game Boy Advance, released at the same time as the Game Cube, PS2-era power, was basically running on SNES levels of power with slight tweaks. Even the Nintendo DS, released just before the Xbox 360-era, was running on essentially N64 hardware in portable mode. This is key because to keep costs down developers have had to make compromises. This means that mobile games running on Switch don’t have to be targeted towards lesser hardware, but they can be tweaked for the mobile experience. I suspect Switch will attract those typical mobile and handheld games that have made past Nintendo handhelds so popular among their target audience. But again playing mobile games, or handheld games, on the big TV is also not new.

In the mid-90’s Nintendo themselves first dabbled in putting portable games on the TV via the home console, they did is with the Super Game Boy cartridge that ran on SNES hardware. They perfected this in the Game Cube era with the Game Boy Player which ran the ENTIRE Game Boy library ranging from Game Boy, Game Boy Color and the then current Game Boy Advance. Sony has even found some limited success with this by putting TV outputs as an option on their PSP and PS Vita devices, especially if you look at the PS Vita TV. So putting portable games on the TV is nothing new, and taking the home console games on the go is nothing new, then what does excite people about the Switch?

This is where it gets messy for Nintendo. Most gamers are banking on the Switch being IT from now on. The belief is Nintendo will merge their portable and home console divisions into a single development platform, they have already stated this as having been done. The reason this is exciting is simple. If you look at a Nintendo release schedule in a given year, they make a TON of great games and attract a TON of great 3rd party and indie support. They do, just not on a single machine. If you divide their handheld and console into TWO machines, releasing separate games and having two divided release schedule you force gamers to make a choice, buy the less expensive, lower powered portable expecting it to have the games that will satisfy you. Another option that fewer people have been making, buy the home console machine for the grander experiences and sit through long periods of droughts with nothing to play. The third option, something fewer people do but what Nintendo really loved, buy both systems to get the entire library. This is key because typically, or traditionally that is, the portable games differed greatly enough from the console games you really had to chose which experience you preferred. Starting with Wii U Nintendo began merging the two libraries. First instead of releasing separate versions of some games, a home versions and a scaled down entirely different portable version, like Super Mario World vs. Super Mario Land, Donkey Kong Country vs. Donkey Kong Land, Kirby Adventure vs. Kirby’s Dreamland, etc. This time they gave you ONE game and released it on both systems. They did this with Super Smash Bros., NES Remix 1 and 2, Super Mario Maker, and a host of others. Another reason the Wii U failed was the library was too similar to the 3ds, which was selling much better and had far superior support. Super Mario 3D World didn’t really offer much different of an experience as Super Mario 3D Land.

So what happens if Switch just gets ALL the games going forward does that automatically mean it will get ALL the gamers going forward too? Here is my pause for concern. If you take this through logically it can mean only 1 thing. Nintendo has basically given up on the true home console market and doubled-down on the portable scene. Their hedging their bets on a dedicated portable machine that can connect to a TV. A few years ago I suggested Nintendo should just make a gaming tablet that used real buttons on the sides and could connect to a TV via HDMI out and I was called crazy for that. My logic was Nintendo’s consoles suffer from lack of releases because Nintendo cannot support two machines, they do not have the resources, money, man power, tools, etc, to do that. If they had all of their teams making all of their games for one system, then they will have the BEST software library in the world and could dominate the gaming industry. They did this twice before, the first time was with NES, they had 90 percent of the entire gaming market during those years. Granted the market was smaller and vastly different then, they dominated because they had so many great games on the system. It was beginning with SNES they had to split their attention between developing games for two machines. It wasn’t as noticable then because the Game Boy was basically just a watered down NES, they could get their summer interns to port NES games down to the Game Boy while sparing a smaller team here and there to pad the schedule with original games. If you look at the classic Game Boy library it really was just an NES port machine those first few years. Even if Super Mario Land was a truly original game, that was about it, and even that was very small scale compared to their console games. Also console games didn’t require as much of an investment to make.

This split wasn’t really noticeable until the N64 and Game Boy Pocket years. This was when Pokemon gave the Game Boy line a second life, remember Nintendo’s intention was for the Virtual Boy to replace the Game Boy, when that failed to take place they scrambled to double-down on saving the Game Boy to stay in business. Then N64 games took a much larger level of investment and a longer time and manpower commitment to get made. They were GRAND, they were large, epic masterpieces, for the time, that rivaled the games Sony and friends were making. The problem was they took so much effort to develop instead of having 7 teams working on 5 console games and 2 portable games, you had 2 teams working on 2 console games and 2 teams scrambling to work on 1 portable game. These numbers are not exactly literal, I don’t know the inner workings of Nintendo, but I DO know from reports at the time and talking to developers over the years, they did consolidate teams and if you read the end game credits you start to see proof of this. N64 was desperate for games so Nintendo handed out licenses to so many partners to help out, which is why you had Rare, Hudson and even Midway making games for Nintendo using their characters, they had no choice they were understaffed and over worked. Thing’s only slightly improved with the Game Cube, droughts were less common partly because Nintendo designed the Cube with their developers in mind, to make developing as easy as possible to streamline the process, they also purchased some new developers to pad the schedule and reached out to even more 3rd party partners to get Nintendo games made using their characters but made by other companies. This time they had Namco and Sega and even Square and Capcom helping out. This was even noticable on the portables when Nintendo handed their most prized IP, the Legend of Zelda, over to Capcom! This was all proof Nintendo couldn’t make enough games to support their systems by themselves.

The issue came about as console sales declined, they couldn’t continue justifying paying developers for support and as costs increased due to going HD and games becoming more complicated and advanced, developers had to be more cautious where they put their money. Again it takes even more resources to make games in HD than SD, even the same exact scope of a game, so that is where Switch comes in.

IF Nintendo can once again consolidate all of their teams to making games for just a single machine, effectively killing off the home console division and merging the two into a single portable first with TV play as an option, then they have succeeded in solving their BIGGEST issue, release droughts. Even now the Switch is seeing fewer games up front than Wii U did, it does have more games announced and in development then Wii U did during the same time frame and from the looks of it, many more 3rd party partners are on board. The key is portables sell better and are easier to develop for and don’t directly compete with the other home consoles, so this allows Nintendo do finesse developers to make games locked to a console, say an exclusive like SF5, because if the contract says console exclusive they could argue Switch is not a console it’s a portable, they have done this in the past, Sony and Microsoft have allowed their games to be released on Nintendo portables at times neither of them had portables in the market. Sony moved away from this once PSP and Vita came along, but even companies that never make games for the home console, still make games for the portable because 1, its cheaper, and 2, the sales potential, thus profit margin, is greater.

In the short term this could spell great success for Nintendo, a unified machine that does everything, gamers have been wanting this ever since PC gamers got their wish with the coveted gaming laptops and even the rise of gaming tablets. This is where the concern comes about, can Nintendo compete directly with Tablets and Laptops and Mobile Phones if say Sony decides to make PS5 a dedicated gaming tablet with multi media features, 4K output, and a Blu Ray disc support? History has indicated that in direct competition Nintendo handhelds do better than Sony while Sony consoles do better than Nintendo, but that is because Sony has ALL the 3rd party support while Nintendo just does well on their franchises and key 3rd party support while being cheaper. In a scenario where Sony had all their games on a machine that was equal parts home console, Playstation dominance, and equal parts portable, PSP tablet but with Playstation support, and instead of asking gamers to chose which machine to get, which they chose the Sony console and Nintendo portable, largely because the Sony portable mostly plays the same games as the console, this could backfire on Nintendo.

In direct head to head competition with hardware parity, 1 device that plays ALL the games no separate machines, and all the franchises land where they land, Sony wins because a dedicated gaming tablet that has Playstation controllers and Playstation level of games and Sony levels of multimedia, would KILL Nintendo because let’s face it, Nintendo survives on their franchises alone but they struggle to get 3rd party support. If Nintendo finds success with this model, Sony does have the resources to play the same game but this time could win. Here is why.

PSP struggled to take out DS despite having better hardware not because it was too expensive or the market just preferred Nintendo but BECAUSE the PSP library was not different enough than PS2. Even though it has a few select exclusives, basically every game on PSP is just a perfect or near perfect portable version of the same Sony Playstation home game. Basically what the Switch is but PSP had to also compete with PS2 and PS3 not just DS. DS was it’s own thing, it played entirely different games or different enough versions of franchises it would stand on its own. It didn’t directly compete with Wii, it complemented it. Switch replaces the home console basically putting all of their eggs in one basket. This could eliminate the edge that makes their portables so attractive. It already removed the SINGLE most attractive selling point, low cost of entry, because it is trying to be both a console and a portable.

Sony could easily out do them, they already have years of developing mobile tech and making a truly dedicated gaming tablet, even higher priced say $399 or even $449, people would buy. I think a single Plystation device that doubles as a portable would sell more than a Nintendo device that does the same thing, when you consider how the Sony machine will get ALL of the games and Nintendo will just have their games and select partners. Nintendo’s portable machines would start selling less each generation and Nintendo loses the edge they had. This is of course assuming Sony follows up with a Switch-like device. I think Sony would do better to stick with home consoles and concede the portable market to Nintendo, a return of the favor Nintendo just handed them the home console market.

See with Nintendo, the other Japanese developer out of the home console space, Sony wins by default. Japanese gamers and console gamers that enjoy Japanese games have had to chose get the Sony machine first and pick up the Nintendo second down the road when price comes down, pick up the Nintendo machine first for the 1st party games and get the Sony machine for the 3rd party stuff later when price comes down, or do what MOST people do anyways, get the Sony console and Nintendo handheld. In a world where every gamer buys a Sony home console AND a Nintendo portable, Microsoft either loses or is forced to compete harder. Sony can handle Microsoft but in a world with a united Nintendo core base, 100-200 million strong die-hard loyalists, Sony would be facing trouble. So Nintendo needs to concede the console space to Sony and concentrate entirely on making Switch a TRUE 3DS successor and let the Wii U and console line rest in peace.

 

 

 

 

 

 

 

The untouchable remake?

Hollywood loves remakes. Video game companies and musicians do covers, remakes, remasters, or remixes all the time. But there is one movie that appears to be remake proof, Star Wars. But is that really the right call?

I love Star Wars as much as the next guy, maybe more than the average guy for that matter, but I think it is a terribly dated, and considerably flawed film in many respects. I know I just pissed off half the internet, but honestly it’s not like enough people in the world read this blog to make that statement so let’s move forward.

I have given this a lot of thought and with Disney now in charge of Star Wars, I think a true remake of the classic trilogy is not only in order, but something they desperately need to get in motion. The plan appears to keep moving forward in the new universe while dabbling in the old with spin off films. They have to recast Han Solo to make a young Han Solo film, this is obvious. Now they just did the highly successful Rogue One, so here is what I think needs to happen. They absolutely need to consider the possibility of casting a new Han Solo, Luke, and Princess Leia for these spin offs, while they are at it why not do the unthinkable and actually REMAKE the classic trilogy? This would end some of the who shot first debate, UOT vs. Special Edition Debate, and it would give fans young and old, an brand new way to experience one of the most iconic film stories in history.

Of course the originals will still exist, and Disney should still find a way to get on top of releasing the ORIGINAL unaltered trilogy onto Blu Ray for the fans that want that, the thing with Star Wars is the franchise is so big and so massive it appeals to so many fans with so many different tastes. I would love it if they could then go back and REMAKE the Prequels also, some would argue that needs to happen before a remake of the classic but I don’t think so. The reason is they ARE moving forward with a Han Solo movie, they HAVE to cast a young Han, why not take this opportunity to remake/reboot the franchise NOW while the getting is good and the new fans will fully embrace it while the stick in the mud fans won’t even matter because they haven’t bought a NEW Star Wars item since 1997 if you believe the internet.

Is Star Wars so untouchable that remaking it would spell absolute disaster? No I don’t think so, in fact I think it not only is the RIGHT thing for Disney to do, I fully expect it will happen sooner, rather than later, as Disney themselves LOVE remaking and re-telling their own stories. Now Star Wars didn’t start out as a Disney story, but hey guess what neither did Peter Pan, Marry Poppins, the Jungle Book, hardly anything they create is original anyways so what’s the difference?

Disney if you ever get a chance to ignore the sticklers and decide to remake the classic trilogy, I will be behind it 100 percent. Just as long as you don’t break the golden rule and do some gender/race swapping because well that’s not necessary but updating the franchise for a new generation, IS.

Records vs. CD’s: Music Collecting

I happen to be one of those people that falls in the middle of the technological curve. I am too young to really have major fond memories of vinyl, my dad had a record player when I was a kid, I played with it from time to time, but to be honest most of my early days of music listening were done via cassette tape not record. I also happen to be just about too old to fully embrace digital. I do have an iPod, I download tons of music to it, but I can’t seem to bring myself to get into streaming. I do have Pandora, Spotify, and even Amazon Prime music. I just never cared for being tethered to a service that has so many restrictions, including the advertisements and being at the mercy of an algorithm to determine my musical preferences. So I am just old enough to fully embrace the reality of owning a physical medium rather than being entirely digital. That is why I also have over 500 movies on DVD yet I only have about 30 or so digital movie purchases.

Retro vs. Modern gaming

The age old question, well maybe not age old but the question of the day is, what’s the better type of gamer the modern gamer or the retro gamer? For me personally I think they two both have merits, but as a primarily retro gamer I tend to lean towards retro as the better option. However there is a new way of thinking, the modern-retro gamer is also a thing now. Take into consideration the new, retro-styled games like Shovel Knight, or Retro City Rampage, to name two extremely popular titles. But that is not the type of retro gaming I am talking about so first let’s define retro, then lets define modern and compare the two to see which one offers the more robust gaming solution.

I have always identified four types of gaming platforms. The first is the arcade platform or the short, casual gaming  that dominated the 80’s and early 90’s. The second is the PC gamer, PC being short hand for computer which for me is all encompassing, the third type of gaming is the console game, the dedicated living room machine that offers a stripped down, bare-bones gaming experience or a completely streamlined all-in-one solution. The fourth type is the mobile gamer or the gamer on the go.

I define the divide between retro and modern differently for each of the four types of gaming. Arcade games are considered retro, to me at least, if they were created before the 3-D revolution. Retro arcade games range from the earliest video machines such as Pong or Space War, to the mid-90’s 2D fighting games. The divide is the Sega Model 2 hardware and the Midway Zues/Nintendo Ultra 64 hardware. Everything before those periods is retro and everything following is modern. Modern arcade gaming is mostly made up of dance and rhythm games, hunting games and simulations, mostly sports or horse racing, they aren’t really that many non-gambling games today that have any resemblance to the classic arcade quarter munchers of the yester-year we all long for.

PC gaming is a little more complex. For the most part, non-IBM PC or non-Windows based x86 gaming that ranges from the earliest microcomputers to the end of the Atari Falcon line and the Amiga brand are considered retro. For IBM-compatible or Windows PC, a.k.a “PC gaming” the divide is Windows 95. Everything before Windows 95, including DOS and all early Windows games are considered retro, including those from the PC CD-ROM era. Modern PC gaming basically starts with Windows 98 leaving Windows 95 as sort of a buffer between classic, or retro, and modern. I am talking strictly in game design and philosophy here, PC gaming became incredibly more complex with the start of Windows 95 and the introduction of Direct X, prior to that PC gaming was not at all unified nor easy to identify.

Handheld gaming is pretty much divided up into Game Boy and post-Game Boy. Meaning Everything from the Game Boy Advance (and variants) backwards is considered retro and everything from the Nintendo DS onwards (including mobile phones and PSP/Vita) is modern. Again this goes back to game design and philosophy. Prior to the GBA hand held games were basically seen as miniaturized versions or downgraded ports of existing games. With DS and PSP especially it was possible, and common, to have full blown console level dedicated games on the mobile platform that were basically comparable to the modern platform.

Console gaming the divide is much easier for the most part, but there are some overlaps. As with Windows 95, there is a clear-cut divide between classic game design philosophy and modern or even post-modern design philosophy, this is the Sony Playstation.

The Sony PS1 as it is sometimes called marks the buffer between retro or classic game design and the start of modern, cinematic story based gaming. PS1 is a transition console that includes a diverse library of classic and retro (modern at the time) games that played similar to the true retro games of the SNES, NES, ad Sega Genesis period, as well as the beginnings of the modern interactive movie games of today. The modern philosophy began mostly with Resident Evil, Metal Gear Solid, Tony Hawks Pro Skater, Gran Turismo, Tomb Raider, and the infamous Grand Theft Auto, which all had their first bouts of success on the Sony Playstation. While FF7 was a benchmark for modern gaming, it was really based on the retro FF6 JRPG style but it deserves credit for bringing the RPG genre to the modern era. However, games like Castlevania Symphony of the Night, Crash Bandicoot, Mortal Kombat Trilogy, Tetris Plus, Mega Man 8, and many, many more, play just like their 16-bit SNES counterparts leaving them as a bridge between the retro and modern gaming machines.

There is a little overlap however, Saturn is more modern than Retro and the Dreamcast is very modern while the N64 is more retro than modern. That is why I place the Playstation as the bridge between the classic, or retro and the modern with N64 and Saturn, it’s contemporary competition, as sort of buffers. For me those two machines are clearly retro but they have some of the beginnings of modern gaming seeping through. The N64 especially with its major push into 3-D gaming.

With the Playstation as the divider then, where does a modern gamer looking to get into retro gaming start? And for that matter where does a retro gamer looking to ease into modern gaming go?

I will tackle these both one at a time. For the modern gamer it depends on your point of entry. I will focus on each category, arcade, console, PC and mobile, and tackle them one by one.

The modern PC gamer is most likely going to do what all PC gamers have done since the beginning of time, work their way back to the beginning via their favorite franchises. A modern Doom gamer is going to go back and play classic Doom, a modern Elder Scrolls gamer should check out the original D&D games like Eye of the Beholder or the Warcraft games to get a good bit of history. The modern PC gamer has the benefit of Windows being essentially backwards compatible with pretty much all previous operating systems so it’s much easier for the PC gamer to go back in time and try out older games. Here is a road map I recommend for the modern, millennial and younger PC gamer.

As Windows 95 is the divide I recommend starting with some of the classic PC CD-ROM titles from the early DirectX era. A few to get started are MechWarrior 2, Descent, Doom, Quake, Duke Nukem 3-D, Unreal, Star Wars Dark Forces, Myst, Tomb Raider, Alone in the Dark, Diablo, Warcraft, StarCraft, Sim City 2000, and Baldur’s Gate. These are all semi-retro but modern enough games for a PC gamer to get their feet wet looking to sample some classic PC gaming but without going too old school.

Then work your way backwards. Some good games to try from the VGA and 386 period would be the original DOS Duke Nukem side-scroller, Jazz Jackrabbit, Sim City, Eye of the Beholder and Eye of the Beholder 2 Legend of Darkmoon,  any of the early Bard’s Tale, Ultima and Might and Magic games. Then going further back why not give Commodore 64 a shot, either via emulation or scouring ebay for an actual working machine, they are pretty cheap by modern standards.

Arcade gamer I will just say this, either pick up MAME for your PC or get onto Xbox Live Arcade or PSN and look for retro arcade compilations like Mortal Kombat Komplete Kollection, Tower of Mystara Collection, Metal Slug Anthology, Namco Museum, Midways Arcade Treasures, etc, basically pick up any of these classic arcade compilations to get you started. The PS2 is the BEST retro arcade gaming machine outside of MAME.

Mobile gamer. I won’t get too into this one. Basically if you are into modern mobile games like iOS and Android games or 3DS and PS Vita games my advice is just dig back through the catalogs. The Nintendo Game Boy Advance is a very good place to start along with the original DS, there are tons of retro gaming goodies to be found on those as well as the PSP, a portable gaming treasure trove. Personally I recommend a GBA because it gives access to the Game Boy classic and Game Boy color line up of games as well and then pick up a DS or 3DS and work backwards through the catalog as they are backwards compatible then get into PSP when you are ready to upgrade into the meater portable games that are based on console gaming of the past.

Now for the console gamer. The roadmap here is more complicated. If your a modern Playstation gamer and want to get into retro gaming the first place to start is the PS1 classics. Then depending on if you are more into Japanese games or Western (US/European) games will determine which consoles to back track through. If you are more into Japanese games, Castlevania, Mega Man, Final Fantasy, etc, pick up a Super NES and dig into the classic games on there such as Super Castlevania 4, Street Fighter 2, Super Mario RPG, Donkey Kong Country, Final Fantasy 3, Chrono Trigger, Mega Man X, and maybe some Contra 3. IF you are more into western gaming, then I recommend starting with a Sega Genesis and picking up some games like Chakhan the Forever Man, Vector Man, Earthworm Jim, Toejam and Earl, Streets of Rage, Eternal Champions, X-Men, Maximum Carnage, Boogerman, Fatal Rewind, Haunting starring Poulterguy, or even some Comix Zone. SNES has its fair share of western games too as does the Genesis its share of Japanese games, but the split is in favor of each as described above, for the most part.

If you want to wade into retro gaming without diving in head first, I recommend picking up a PS3 for the PSN games, PS2 for the arcade compilations and backwards compatibility with the PS1 library, the Nintendo Wii (or Wii U) for the Virtual Console, and a Nintendo DS and GBA for the plethora of retro gaming titles accessible via those platforms. Unless you are really into PC gaming or PC style games I don’t recommend the Xbox for retro gaming as its really more of a modern games machine and the handful of retro games you can get on an Xbox are ALSO on Playstation whereas there are DOZENS of retro games on Playstation and Nintendo that aren’t available on Xbox. Xbox is fine for modern gaming but its a wasteland for retro gaming unless you mod it in which case just load up the emulators on your PC and be done with it.

That is my Retro vs. Modern PC gaming guide.

Why to be excited for the Nintendo Switch

Just less than 2 weeks ago Nintendo dropped a bombshell on the entire gaming industry. They released a video that pretty much confirmed they are making the exact machine I have been begging them to make for over a decade, the exact machine I predicted they would make once I saw the Wii U. Okay they might have taken liberties with the concept but all I asked for was a powerful enough handheld console similar to DS that had TV output and could run semi-modern renditions of current games. Not only did they deliver on that they took it a step further.

The bottom line for those that don’t want to read a long article, is GAMES. This machine has the potential to have the strongest games line up for any Nintendo machine in years. Now read on for why I believe that if you dare.

But why am I so excited for a new Nintendo console if I have been so let down recently? For starters let me walk you back in time. I will keep this simple. In the early late 80’s there was no such thing as video games, there was only Nintendo. You invited friends over to play Nintendo, you went to the arcade to play next years Nintendo games, you watched Nintendo cartoons, ate Nintendo cereal, were duped into throwing away good money on the worst movie based on a video gamer simply because it had the name Nintendo on it. Then the world changed when Playstation came on the scene. Nintendo never faded away, contrary to popular belief they have actually increased market share and fan base every generation but they did it at a cost. The numbers don’t lie.

NES sold a whopping 90 million consoles world wide. Compare that to the less than stellar SNES, one of the most beloved and heralded as one of, of not THE greatest console of all time, barely sold over 55 million. You follow this up with the N64 selling a mere 33 million and the beloved, one of my favorites, the GameCube managed barely over 22 million and you get a picture Nintendo has been on the decline for years. Sure everyone points to the fluke that was the 100 million sales of the Wii as proof that wasn’t a case but then the mega flop that is Wii U died at a paltry 13 million and it took nearly 5 years to get there.

So what does that have to do with Switch?

Let’s wind the clock back one more time. The SNES barely sold 55 million units but in roughly that same time span the Game Boy sold an amazing 65 million units all on its own. Then while the N64 was barely pushing past 33 million the Game Boy color sold an impressive 45 million in the same time span. Along side the very small Game Cube user base was the very large GBA with a formidable 82 million units sold. Then there is the fluke years. Not only did Wii sell a phenomenal  100 million all on its own, it’s little brother the DS sold 155 million, besting even the world famous Playstation 2 for best selling dedicated gaming device, even if just barely. Why is that impressive? Because every hand held has had a 5 year lifespan, PS2 had a 13 year lifespan and PS1 had a 10 year lifespan. Oh and that failure that is Wii U and it’s pathetic, yes I said it pathetic, 13 million, well it’s counterpart has sold a respectable 62 million to date and it’s still going strong.

The point is if you look at just the console side it does appear as though Nintedo has been on the decline for nearly 25 years. But the reality is they have actually INCREASED user base every successive generation or at the very least maintained their minimum of roughly 90 million the NES launched.

So if you combine the handheld and the console the numbers are now much larger. Early 1990’s SNES/GB total is 120 units sold, or user base size. That is an increase of 40 million from the NES. The next phase was GBC/N64 (you could toss in the Virtual Boy’s less than a million but lets not) you get a number closer to 88 million, barey a 2 million decline from NES and a respectable number when you consider the POWERHOUSE that was Playstation 1 and the intense competition from Game Gear, Nomad, CDX, Neo Geo Pocket, Game.com, and you see a picture where that minor decline was really just a hiccup. Now the next phase, combined numbers put Nintendo at a very good 105 million for the GBA/GameCube, and yes many people owned Game Boy Players and relied on GBA connectivity with their Game Cubes so now even those numbers look good. Wii+DS is an incredible 265 million! So yeah for the 3DS/Wii U to be sitting at ONLY 80 million combined, all things considered, that’s still a feat worth noting.

Okay but I still haven’t explained how that will affect the Switch. Because true believers, it is BOTH a handheld and a home console. Why is that impressive? Let’s go back in time once again, the last time I promise.

SNES is the template for what a healthy Nintendo console library looks like, you had RPG games, fighting games, kids games, platformer and puzzle games, action games, quest games, maze games, cartoon games, ninja and martial arts games, if a game was made there was a very good chance it was on the SNES. But things took a dip with N64. SNES had a library over over 700 games released retail, and another 20-30 or so unlicensed games released via shady methods. N64 tops out at 297, and half of those are sports games. Not at all an impressive library. Sure it had some heavy hitters like Goldeneye, Mario 64, Smash Bros. etc, but come on no good Mega Man games, no 2D Castlevania, no Street Fighter, only 2 RPG games that barely qualify as RPG games the machine was a wasteland devoid of the kinds of games that gamers were flocking to the Playstation to get. But wait not so fast, Nintendo ‘gamers’ were still buying oh I don’t a little game called Pokemon that helped push the sales over the top. Okay you see the point? Now let me really make it clear. Even when 3rd party companies were dismissing Nintendo’s console they were still making great games for the handhelds, even Microsoft has made games for the Nintendo handheld even during the time Xbox was killing the console division.

Now imagine this scenario. You bought a GameCube, you took it home and oh crap you realize there are only 15 or so games to choose from, most are made by Nintendo and all the games you were wanted from Capcom, Sega, Konami, Rare, etc, were just gone. But those games were showing up in respectable SNES quality ports and sequels, where SNES was still the gold standard for game design, especially 2D, and suddenly if you have GBA and a GameCube you have access to a really robust library. The problem is buying a $200 + console AND a $100-$200+ dollar handheld well that is damn expensive. Many gamers are then forced to chose, which to buy first. The issue is gamers  had to split their money up so they go for the best bang for their buck, which turns out to usually be the handheld. Now not every gamer is going to buy both machines, most people don’t have that kind of money. Oh they do but they get the Nintendo handheld and the Sony or Xbox console. Well here’s is the kicker, the Switch is both.

What does that mean again? Basically it means that if you are in the market for a new Nintendo machine but you can’t decide which to get, the console or the handheld you look at the games. In the case of Wii U and 3DS you see a very similar library between the two so you decide 3DS is the better choice. But some people hate tiny handheld screens and do prefer to play on the TV, well if 3DS had just had TV output there would be no need for Wii U to even exist. That is the amazing part of the Switch, it means that you just spend the, presumably, $250-$350 dollars ONCE on one machine and spend the rest of your money on games. Now instead of picking the handheld first and getting 3 games and then the console next year and getting 2 games, you just spend all that money on 7-8 games, an increase of easily 2-3 games based on cost alone. The issue with Nintendo and 3rd parties is on console the games don’t sell because most people buy a Nintendo console for the Nintendo games and the Sony or Xbox console for everything else, or they stick with PC and Nintendo handheld. So in this scenario Nintendo is creating that means gamers will have more money to spend on the Switch games, companies will sell more games and make more money, that translates to them supporting the system longer. That is why I am excited for it. Not just because yeah I will finally be able to play Pokemon on a TV instead of a tiny screen, or that I will be able to take Smash Bros. on the go but because I truly believe this thing will easily do combined Nintendo sales, which will garner combined Nintendo support which to me means easily 80 million happy Nintendo fans all united under one platform playing all the same games, something we haven’t experienced since the NES days, you know before there even was a Game Boy and a handheld division.

Yes I am excited for the Switch, and based on the Pokemon Go craze I imagine many people the world over will be too once they learn what it truly is.

Disillusion of Debbie Gibson

I love Debbie Gibson, her music has always been very uplifting and optimistic. I especially like her song “Electric Youth.” It tells the optimistic story of the kids growing up in the 80’s that will become the next generation of Americans. This weekend I was coming back from a wedding so I was on a long road trip. As is my usual practice I put one my favorite road trip play list which includes several Debbie Gibson songs. As I was listening to the lyrics to Electric Youth I realized the song was made 30 years ago, the message doesn’t really hold true, she was singing about my generation and while I won’t go so far as say we are the worst generation, I think the optimism and carefree anything goes attitude of the song is not at all a defining trait of our generation. Maybe I am taking the lyrics to literal but the message was always this generation coming is the future and the future is bright. If she could go back in time she might tell her record produce, “I can’t sing those lyrics, their so far from true.”

I don’t know how I didn’t see this coming. In the 80’s we were all into Atari and Nintendo, Nintendo might sort of still be around, they are not at all what they were in the 80’s Optimism for the future dies just from an 80’s gamer perspective when you realize that as far as Nintendo has fallen, at least their still around, when you look at what happened to Atari, heck most people today don’t even remember Atari.

I can’t blame her though, as a teenager in the greatest most carefree decade our nation has seen in a very long time it makes sense she would have been optimistic for the generation that was coming up. But that generation, known as the Millennials, are one of the most pessimistic, narcissistic generation, probably ever, in our country. I am not going to complain to much, I am a part of this generation and I see we have done a lot of good things, but I am not optimistic for the future as much looking at this current presidential election cycle. She got one thing right in the song though, the generation was electric for sure. Maybe not in the youthful, carefree, optimistic way she intended but with our over reliance on technology, smart phones, smart watches, social media, we are more electric today than at any point in history.

I am not saying that I can no longer listen to the song and inspire a hopeful sense of the future, it’s been 30 years that future is here and it’s not as carefree as the 80’s were. Or at least how I remember them. I know every decade has it’s troubles but I just feel like this current generation coming up now isn’t as carefree as we were, as optimistic as we were or even having as much fun as we did. I think they have settled for mediocrity and accepted that things are what they are. I am not sure there is any reason to think it’s the end of the world, just that it’s not as “electrifying” as the song I used to really appreciate described. Today when I listen to the song it won’t illicit emotions of optimism for the future, instead I suspect it will only cause me to reminisce about the past. Of course personally I am optimistic about the future, my own future at least, as I have always been a mostly optimistic person. Hopefully once the election is done things will get back to normal and I will then get back to a point where the song won’t make me sad I had to see so many good things get replaced by less good things.

At the end of the day, I still enjoy her music and the songs are still fun to listen to as is most 80’s dance/pop music, it’s just the message is slightly altered now that we are 30 years into the future. On the plus side, Sony just released their Playstation VR and Nintendo is gearing up to launch a brand new game console that I am optimistic for, so there is still some hope.

Chronicles of a Nintendo fan, the end of an era

Everyone has played Super Mario Bros, Donkey Kong, Legend of Zelda, Duck Hunt, Wii Sports, or Pokemon at some point in their life it seems. A lot of people grew up playing some form of Nintendo. I wanted to chronicle my life as a gamer, my evolution as a Nintendo fan, and my recent decisions regarding the current state of the Nintendo I once fell in love with.

For the world it began in 1985 with the release of Duck Hunt/Super Mario Bros. combo pack. For me it began in 1987 at a laundromat in Delphos Kansas. A small town the people in the next town over haven’t even heard of. Up to that point I was an Atari guy, we had an Atari machine at our house we used to play the crap out of that thing, mostly games nobody ever remembers the names too along with a few favorites like Pac-Man, Space Invaders, Asteroids, Haunted House, etc. My arcade experience was mostly confined to Pac-Man/Ms. Pac-Man at the local bar in town we sometimes ate at as it doubled as a restaurant. Then there I was sitting in a laundromat bored out of my mind begging my mom for quarters to play one of the video games they had in the corner. I don’t for the life of me remember what the other two games were but I do remember the one I dropped my $.25 cents into, it was a game called Donkey Kong featuring this tiny man jumping over barrels and climbing ladders. At first I hated the game, man it was hard compared to Pac-Man my previous arcade favorite, but something about it kept drawing me back.

I remember it was 1987 because I was barely 5 years old, I hadn’t started Kindergarten yet, I was living in Delphos Kansas and I was born in 1982 so it had to be 1987. I also remember having mixed feelings about the game. Then we moved to another town called Minneapolis, Kansas. It was New Year’s Eve going into 1988, my family was attending a party with some friends my parents had made, this kid named Marvin who I remember very little about. What I do remember is when I asked if they had an Atari they said no, I should have been bummed but what they did have was so  much better. They took me downstairs to the play room where they kept all their toys, had the TV set up for the kids and they was this VCR-sized machine with these funny gray “tapes” stacked up beside it and the kid was holding an ugly little square controller with 2 buttons playing a game I never seen before, it was called The Legend of Zelda. He let me try it out and I was hooked immediately. Forget Atari man I wanted one of these, what were they called Intendos? I wanted one so bad. I spent the rest of that year BEGGING my parents for an Intendo I needed an Intendo bad. (yeah I didn’t learn it was Nintendo until we got one, that Christmas.)

It was the Christmas that almost didn’t happen though. See my mom had promised me a younger brother and in April of 1988 she brought me home, nope not the brother she promised, but ANOTHER sister, I mean come on I had one older and one younger than me I was surrounded by icky girls I was ready for a boy in the house to help me tear the place down. Well needless to say the “bundle of joy” came along early enough in the year there was some doubt what sort of Christmas we would end up with. Turns out most of the fears were for naught as under the tree was a present in a HUGE box larger than any we as a family had seen up to that point. Christmas Day arrives and we tear into it me and my two sisters that were old enough to do so and BEHOLD the Intendo machine I been begging for! Yeah parents made me forget that my baby brother was missing some parts. Oh well plugged my gaming machine into the TV, powered up some Duck Hunt and blasted Ducks till it was time to go back to school. Yeah it was a year after I had gotten my first taste of Nintendo before we had one in our home but man it was worth it, my tiny little six-year-old hands couldn’t be seen without a Nintendo control pad in them for a VERY long time.

Fortunately for us there were not on, not two, but THREE stores in town that rented Nintendo games so I was lucky to get to experience so many “great” games ranging from the hotly anticipated Who Framed Roger Rabbit to the nobody heard of before Little Nemo, to a bunch of games I can’t even sarcastically pretend were good because honestly I totally forgot their names they mostly sucked. Still even if the rentals were hit or miss, we had one gem at home, Super Mario Bros. Not Mario Bros. no we had SUPER Mario Bros. In the 80’s Rad, Awesome, Ultra, Super, Radical, or Mega, if your thing didn’t have one of those words in the title it wasn’t really worth your time. I played that game to death, literally poor Mario died countless deaths on his quest to save the poor princess from the evil turtle.

I don’t know if it was coincidence or what but it also happened that my favorite cartoon at the time and accompanying toy line also featured some beastly looking Turtles, so I was able to “pretend” my Leonardo action figure was “King Koopa” and any Optimus Prime action figure was Mario and I could re-create my favorite “scenes” from the game over and over, with toys. It was about this time my hobby of Nintendo began to become an obsession the likes of which would dominate my youth for many years to come.

I enjoyed the early days of the NES tremendously, randomly renting one game after another as my parents were too cheap to buy us that many games, and the few they did buy were sadly from the bargain clearance rack which meant they usually were games nobody heard of or nobody wanted to play. I wasn’t complaining though man I loved that little gray box. I loved it so much my parents bought me a small black and white TV and set it up next to my bed so I could sit and play at night before I fell a sleep. I thought once I discovered Nintendo there was no going back the world had changed and Atari was quickly fading into memory.

My love of Nintendo even stretched into other areas of my life. I begged mom to buy Mario valentines day cards for my friends, I had Mario on my folders and notebooks for school, I watched the cartoon/TV extravaganza the “Super Mario Super Show” faithfully, even more so than my previously beloved Transformers. If Mario was on one channel and even Ninja Turtles, which I enjoyed, was on the other, Mario one every time. I even watched that movie, I won’t say the name you remember, and I was, well I liked parts of it, seeing Mario and Luigi on the big screen in their costumes was, um sorta satisfying, but, okay it was a mess of a movie that almost killed Nintendo for me but I sat in the theater hoping to enjoy it nonetheless, I even convinced my parents to buy a copy on VHS because as a kid I believed if I kept watching it would eventually get better. Yeah I was wrong sue me.

Things were progressing along just fine until one day I questioned Nintendo’s value to me. A friend of mine showed me his new game consoles, the Turbo Grafix 16. He bragged how it was so much better than Nintendo because it was 16 bits and Nintendo was “only” 8 bits. I didn’t know what the hell a bit was but if this machine had more of them it must be better. So I started looking through comic books to read Turbo Grafix ads and saw, it had a few games that looked cool. I started putting the work on my parents to buy me a new 16 bit machine and they shot it down dead with, when Nintendo makes one we will consider it. I thought that will never happen Nintendo is stuck in the past their machine is too popular there is no chance they will ever replace it. Of course I was 8 at the time what did I know. To be fair Super Mario Bros. 3 had just came out and well that game, 16 bit or not 16 bit, was a damn fine game that reminded me bits, what are bits, this game is FUN and fun is the name of the game. So  my interest in Turbo whatsitcalled faded and I plunged head first into my world of Nintendo.

Then everything changed in 1992. I was at another friends house who was showing me his newest toy, the Super Nintendo! Wait a Nintendo that was SUPER and not “regular” I had to have one. This put me on a quest to once again convince my parents I needed a new Nintendo player. Dad wasn’t falling for it, he just got the Nintendo three or four years prior, if they can’t last ten years he felt they weren’t worth the money spent on them. And so I waited. Christmas 1993 came and still no Super Nintendo under the tree. By this time I had begun to amass quite a collection of NES carts so I wasn’t exactly in a huge hurry to you know upgrade. That is until one fateful day everything changed for good, this time there was no going back. Sitting on the bus another kid showed me his new toy, the Sega Game Gear. My best friend at the time had a Game Boy and I already had dozens of those Tiger things at home so I was vaguely familiar with the concept of a hand held gaming device, but the tiny screens I just wasn’t sold. He was playing a game called Super Star Wars. I had played this game on NES and felt the Game Gear version definitely played better. Then he plugged in his Sonic cart. WHAT IS THIS? A “Mario” game that was actually as good as or even *gasp* better than Mario? Oh man I fell in love so hard with Sonic I immediately began to lose all interest in that lame Plumber from the Mushroom Kingdom. (This was the SAME Mario my mom had used to convince me cleaning the toilet was fun because “Mario is a plumber and plumbers clean toilets” yeah I fell for it, Doh!)

With my friends posters and Sega promotional material I now knew I had to have this new machine, the Sega Genesis. I had forgotten all about Super Nintendo and abandoned my quest to get one now I turned all my attention to Genesis. It was an easy sell, my parents were Sunday school teachers, the word Genesis is in the Bible it must be good right?  It worked, a little nudging, some careful planting of evidence and on my 12th birthday my parents gave me a Sega Genesis console with Sonic the Hedgehog 2 packed in! Whoo hoo I was happy. Yeah sorry Nintendo, Sega had Sonic, Mortal Kombat WITH the blood, Turrican, Shinobi, Streets of Rage, the BETTER Mighty Morphin Power Rangers games (shut up I was 12,) and it had not one but TWO totally amazing X-Men games and boy was I an X-Men nut by this time. The 16 bit wars were easily the best time to be a gamer and I loved drawing battle lines and picking what I knew was the right side, Sega Genesis all the way baby, it had games, it had Sega CD, it could play music, it could play Karaoke CD’s (didn’t know what they were but hey it could play them so it was cool!) Man I jumped on the Sega bandwagon so hard, to this day my online discussion forum handle more often than not is Sega Gamer 12, a throwback to getting a Genesis on my 12th birthday. Good times were had for a very long time.

Just like the transition from Atari to Nintendo then Nintendo to Sega I felt there was always going to be a newcomer to take out the old timer. Atari failed to make a comeback with their Jaguar, and even before it was announced I knew Saturn would bomb because it was over priced 32X and 32X was a joke, even I could see that at only 12 years of age. So where was I to go now that Nintendo had lost my interest? Don’t count the lovable house that Mario built out just yet my friends. Nintendo and Sega were battling it out in the home console and handheld market, Sega was killing it in arcades and I was a huge arcade fan, something was brewing that made me rethink everything. Virtaul Reality. We stopped calling it VR pretty quickly and then just called it 3D gaming but between Doom, Area 51, Virtua Fighter, Virtua Racing, Tekken, Cruisin USA, Killer Instinct, Star Fox, this new “VR-3D” gaming craze was upon us and I had to get in. The question then was which of the new 3D consoles was I going to set my sights on? There were four on the market or just around the corner.

It was middle 1995, summer, I had a job now I could save up my money and buy my OWN machine. No need to involve the parents anymore. I was saving up for a new 3D gaming box but which one do I go after? The Sega Saturn, and it’s blocky, ugly games that were not at all fun like Genesis? Or would it be Atari and..  not not even on my radar was the Jaguar sorry pass. What about Sony and their new fangled Play Station majigger? Not sure how much faith I have in a company known for making tape decks so I turned my attention to the one last hope for gaming, Nintendo Ultra 64, which was just around the corner. I enjoyed Killer Instinct and Cruisin USA in the arcades, I played the heck out of Area 51, and I was even starting to feel some nostalgia for Mario after playing Super Mario All-Stars at a cousins house that summer. This had me thinking Nintendo was going to be my next purchase. I saved up, went down to K-Mart in August of 1996 and put my N64 machine and Super Mario 64 game cart on advance layaway. It was going to cost me a whole bunch of money but I felt it was worth it I wanted 3D Mario.

The day before I was supposed to pay it off/pick it up something changed. My dad had taken me into this pawn shop, which introduced me to a whole new world of shopping I had never experienced before, and they had a complete working Super NES for a mere $40 bucks! I was like wow wait a second drop $250 on an N64 and ONE game, or take home this machine, a shoe box full of great Super NES games, and have money left over to buy 3 pieces of a 5 piece drum set? I had to cancel my Layaway, take that money to the pawn shop and load up on Super NES games.

With a Super Nintendo and Sega Genesis safely tucked away on my TV in my bedroom I was set for life baby. I was quickly reminded how much I enjoyed Nintendo games. I never fell for the 16 bit wars, I finally had both machines and I could honestly say they both gave me equal enjoyment over the years. Eventually this would morph into a half truth then Super NES would not only win out for me as the better machine overall, I would eventually settle on it as the greatest video game console, of all time.

Things were going good I was firmly back in Nintendo land. I grabbed me an N64 a couple short years latter, got a Game Boy Pocket then Game Boy Advance along the way, followed that up with an amazing and to this day very memorable Game Cube machine, got me a Nintendo DS and enjoyed it tremendously then suddenly Nintendo did the unthinkable, they made a machine I not only wasn’t excited for much, I grew to HATE. Unlike Super NES where the alternative was just as good for the most part, or the N64 where you kind of had to recognize it was your second machine with Playstation being the bulk of your source of gaming, now Wii was an entirely different beast. I quickly went from not that interested to HATING that worthless pile of garbage. I hated it so much that it was 3 years into Wii U before I could even consider getting it and despite having the same name, I personally felt it was the superior machine, it was the last straw for me. I never picked up a 3DS, I sold my DS when it became nothing more than SNES 2.0 with a few N64 remakes and a bunch of the casual crap flooding the Wii library. I realized my love was not for Nintendo the company, or even Nintendo products, it was always the Nintendo games and the characters within those games. I gotta say with Wii and Wii U I lost a lot of respect for the company, I began to lose hope and now just a few months away from their next machine, the NX, I just don’t think I can muster the energy to go through all of that again. This could be my final good by to Nintendo once and for all. Wii hurt me, bad, and Wii U didn’t do much to mend those wounds, in fact it just rubbed salt in a few cases and was barely a band aid at best.

I am here to say that barring a really mind blowing game that I absolutely can’t live without, that does NOT rely on some controller gimmick, and isn’t outrageously over priced outdated hardware, I am just not likely to even bother with NX and Wii U might be my last Nintendo console I ever buy, and if I sell it to buy more Game Cube games, which I might do, it won’t even be a console I own forever. I love Nintendo, at one time I loved them a lot, but I feel like the time has come to file for divorce and go our separate ways. Sony surprised me over the years consistently making the games and consoles I just wished Nintendo would and I figured I am done wishing Nintendo would JUST make a Playstation/modern Super NES and say to hell with it I am firmly now a Playstation gamer.

There is a chance I might buy that new NES Classic Edition console they just announced yesterday. Can they win me back? Only time will tell but as of right now I spend all my time gaming on my PS4 anyways, and I am saving up for a Playstation VR so it’s a long shot. I might download that Pokemon Go app in the meantime though.

 

 

 

Virtual Reality is finally near

Go back in time to the late 1980’s and early 1990’s and there was this prevailing belief in our culture that virtual reality was going to someday become a reality. We had glimpses of it in the 90’s but they were expensive ventures that had little real substance.

In 2006 the first strides were made to bring VR to the masses. Nintendo released their Wii gaming machine that introduced motion controls to the world of interactive entertainment. While the concept was a novel idea, the execution ultimately turned into nothing more than just that, a novelty. Still the sales success of the Wii and it’s “magic wand” did re-introduce gamers to the idea of virtual reality and soon their competitors began offering motion controls and immersive experiences on their machines as well.

Then a few years latter Oculus was conceived which has finally made its way to market. I am not here to actually write a review of the Oculus Rift, since I don’t currently own one and I haven’t had a chance to demo one either. Instead I just want to express my excitement that between this machine and others now hitting the market, or soon to be hitting the market, I will soon get a chance to experience that world of VR that was promised to us over twenty years ago.

If you are not clear what Virtual Reality is think of it as total immersion. In normal, or should I say traditional, video games you sit on a couch and interact with the TV using a game controller. Wii took this a step closer to immersion giving us motion controls, that were neat but ahead of their time. Wii itself was actually a repeat of a similar attempt two decades earlier, the Power Glove. So with any new technology it takes time for things to advance to a point where consumers might buy in.

There are two schools of thought that are prevailing currently when it comes to VR. The first is the skeptics who have watched VR tech come and go for years and see this new round as nothing more than a waste of money and energy. The  argument is these machines are too expensive, the games are not ready, there are too few types of games that would benefit from VR, the list goes on.

The other school of though is that with the level of investment and excitement this time VR is bound to take off. The argument goes that the entry point isn’t as great as it used to be, that it is in line with other budding technologies of our time that have taken off, so not out of reach for the average consumer. They also argue that with as much competition now there is a greater chance of success.

If you look at either argument you will see they both have some merits. While I personally think VR is the future, and I am super excited for the devices that are hitting the market, I do concede that price is an issue. For me in order to get into Oculus I would need to spend a minimum of $950 dollars on a compatible PC, that is if I order one pre-tested by Oculus to work, I could always buy a cheaper model or build one my own and “make it fit” by upgrading necessary hardware but in the end the time cost doesn’t balance the money saved so I would still prefer to buy a pre-built machine proven to work. Then on top of that there is the $600 entry fee of the machine itself. On top of that I would need to buy compatible games, non of which I currently own as of right now. This puts Oculus just out of my reach. While true I am planning on buying a new computer in the very near future, I am not looking to spend that kind of money on one at this time.

With Oculus out that leaves me looking at the three, that I know of, devices either on the market or about to be by the end of the year. The one I am most likely to purchase is the Playstation VR. Why? Because for starters I already own a PS4 which is the base machine required for the Playstation VR. Also I currently own a couple of dozen games for the PS4 and several of the games that are set to be compatible with Playstation VR are games I was already interested in getting. This means that the barrier of entry is lower for me, I can buy the headset, pick up a compatible game and be on my way for about the price of a new game console. Now unless the NX totally blows my mind, I am perfectly happy buying a PS VR since I am planning on getting a new console this year anyways, it was either going to be Xbox One or NX but I might just stick to getting PS VR.

One thing that makes me excited about this round of VR is the technology has finally arrived where it no longer is a burden to play. I am also excited by the number of companies getting into this, especially seeing Sony who is the world-wide leader in the video game industry. I don’t think VR is “here and now” like many are proclaiming but I have always felt it was the future and for the first time I do believe that future is very near.

2Pac: All Eyez On Me, a look back.

If you follow hip-hop, or rap music, as it is known by the mainstream, then you have heard the name 2Pac before. The man is a legend in the music industry. Does he really deserve so much attention?

The year is 1999, the setting is a small town in Nevada you never heard of and probably don’t care about anyways. I was hanging out with my friend “Izzy” one day talking about our favorite rappers. He excitedly showed me his latest acquisition, a copy of the 2-disc set “All Eyez On Me” by the recently deceased 2Pac. The record sold millions of copies, launched Death Row Records into a house hold name along side names like Snoop Dogg, Dr. Dre, and many others, and the music video to “California Love” brought gangsta rap to the forefront of MTV. Everyone knows the story, the myth, the legend of 2Pac.

I sat there in my car with my friend listening to this musical masterpiece that only further cemented my appreciate for the art of hip-hop and more specifically the street wise gangsta rap. I was just a teenager hanging out with a friend who had an unhealthy obsession with the late 2Pac. I had already heard a handful of tracks from the album over the years since it was released, namely those that had music videos and aired on MTV, so I was already somewhat familiar with the artist. Nothing could prepare me for what I sat through during those next few hours while we replayed our favorite tracks over, and over again.

When I first discovered gangsta rap it was in the form that many of us first were exposed to, Doggystyle, by Snoop Doggy Dogg. That record had a mix of traditional hip-hop beats that I had already grown accustomed to, with a new style of street rap that was completely unlike anything I had ever heard before. While I wasn’t immediately drawn to the whole theme of gangsta rap initially, I continued to experience more pop friendly hip-hop in the form of Beastie Boys, Fresh Prince, MC Hammer, and even the newly arrived Kris Kross. So for me I was into the music more than the story telling. With Doggystyle this remained the case, I did pick up a few other “G-Funk” records along the way namely Warren G’s “Regulate…G-Funk Era,” Coolio’s tamer but still hardcore “Gangsta’s Paradise,” and “Murder Was the Case” the soundtrack to a movie I didn’t even know was a real movie. So by the time I discovered “All Eyez On Me” I had already gotten over the gangsta rap genre.

All of that changed when I listened to that double CD set. This was the first time that I could listen to a gangsta rap CD and not just listen to the beats, I listened to the stories, the messages, the illustrations he was painting. I still appreciated the music, I very much enjoy the smooth melodies of the G-Funk style and the hard hitting beats of hip-hop in general. The record had me convinced I should give the whole gangsta rap scene a second look. Now to be fair my interest in rap music runs deep, I enjoy pretty much all of the old school stuff with few exceptions. Still I was able to listen to the stories 2Pac told and actually care about what was being said for the first time. Maybe I was too young to even get the references the first time I heard Doggystyle, but the first time I heard 2Pac “Ambitions as a Ridah”, “Can’t C Me”, “Shorty Wanna Be A Thug”, “Only God Can Judge Me”, and the list goes on and on, I began to really understand what those “G’z” were rapping about for the first time.

It goes without saying that 2Pac is one of the greatest rappers of all time. So if you do enjoy hip-hop music at all, especially the streetwise Gangsta Rap, then you owe it to yourself to pick up a copy of All Eyez On Me. It is hand’s down the definitive “Gangsta rap” album. Listening to it today does more than remind me of how far we have come as a society, considering who is occupying the White House today, it also takes me back to my own somewhat troubled, or well confused is the better term, youth. We all have skeletons in the closet and many of mine can be traced back to that fateful day “THE RAT” was born bobbing his head in that car listening to 2Pac tell his hoe she “wonder why they call you bitch.”

1999 was an awakening for my passion of the hip-hop music, it was the same year I picked up Eminem’s Marshall Mather’s LP, which is a story for another day, and it was the year I attempted to make my first rap record. I somewhat succeeded in making my first single, a long forgotten dub I made using a hacked together dual cassette tape player, a pair of broken record players that didn’t spin and had to use a tiny nail for a needle, and a whole bunch of RCA cables strung out together. If there hadn’t ever been a 2Pac pairing up with the aforementioned Snoop on “2 Of Amerikaz Most Wanted” then “THE RAT” might not have ever been a thing.

I can’t tell you what the world would have been like without 2Pac but I can tell you what my life would have been like, completely different than it turned out to be.  I sit back and listen to those tracks today and I remember a time when Sega, Mountain Dew, and Nickelodeon were all that mattered to me. Today it makes me glad that the road I took has led me to where I am, and where I am going. 2Pac said it best in one of my favorite tracks from the album, “Look to my future cause my past, is all behind me.” The fact the man died shortly after the records release just makes the words in many of his songs that much more powerful.