Records vs. CD’s: Music Collecting

I happen to be one of those people that falls in the middle of the technological curve. I am too young to really have major fond memories of vinyl, my dad had a record player when I was a kid, I played with it from time to time, but to be honest most of my early days of music listening were done via cassette tape not record. I also happen to be just about too old to fully embrace digital. I do have an iPod, I download tons of music to it, but I can’t seem to bring myself to get into streaming. I do have Pandora, Spotify, and even Amazon Prime music. I just never cared for being tethered to a service that has so many restrictions, including the advertisements and being at the mercy of an algorithm to determine my musical preferences. So I am just old enough to fully embrace the reality of owning a physical medium rather than being entirely digital. That is why I also have over 500 movies on DVD yet I only have about 30 or so digital movie purchases.

Why to be excited for the Nintendo Switch

Just less than 2 weeks ago Nintendo dropped a bombshell on the entire gaming industry. They released a video that pretty much confirmed they are making the exact machine I have been begging them to make for over a decade, the exact machine I predicted they would make once I saw the Wii U. Okay they might have taken liberties with the concept but all I asked for was a powerful enough handheld console similar to DS that had TV output and could run semi-modern renditions of current games. Not only did they deliver on that they took it a step further.

The bottom line for those that don’t want to read a long article, is GAMES. This machine has the potential to have the strongest games line up for any Nintendo machine in years. Now read on for why I believe that if you dare.

But why am I so excited for a new Nintendo console if I have been so let down recently? For starters let me walk you back in time. I will keep this simple. In the early late 80’s there was no such thing as video games, there was only Nintendo. You invited friends over to play Nintendo, you went to the arcade to play next years Nintendo games, you watched Nintendo cartoons, ate Nintendo cereal, were duped into throwing away good money on the worst movie based on a video gamer simply because it had the name Nintendo on it. Then the world changed when Playstation came on the scene. Nintendo never faded away, contrary to popular belief they have actually increased market share and fan base every generation but they did it at a cost. The numbers don’t lie.

NES sold a whopping 90 million consoles world wide. Compare that to the less than stellar SNES, one of the most beloved and heralded as one of, of not THE greatest console of all time, barely sold over 55 million. You follow this up with the N64 selling a mere 33 million and the beloved, one of my favorites, the GameCube managed barely over 22 million and you get a picture Nintendo has been on the decline for years. Sure everyone points to the fluke that was the 100 million sales of the Wii as proof that wasn’t a case but then the mega flop that is Wii U died at a paltry 13 million and it took nearly 5 years to get there.

So what does that have to do with Switch?

Let’s wind the clock back one more time. The SNES barely sold 55 million units but in roughly that same time span the Game Boy sold an amazing 65 million units all on its own. Then while the N64 was barely pushing past 33 million the Game Boy color sold an impressive 45 million in the same time span. Along side the very small Game Cube user base was the very large GBA with a formidable 82 million units sold. Then there is the fluke years. Not only did Wii sell a phenomenal  100 million all on its own, it’s little brother the DS sold 155 million, besting even the world famous Playstation 2 for best selling dedicated gaming device, even if just barely. Why is that impressive? Because every hand held has had a 5 year lifespan, PS2 had a 13 year lifespan and PS1 had a 10 year lifespan. Oh and that failure that is Wii U and it’s pathetic, yes I said it pathetic, 13 million, well it’s counterpart has sold a respectable 62 million to date and it’s still going strong.

The point is if you look at just the console side it does appear as though Nintedo has been on the decline for nearly 25 years. But the reality is they have actually INCREASED user base every successive generation or at the very least maintained their minimum of roughly 90 million the NES launched.

So if you combine the handheld and the console the numbers are now much larger. Early 1990’s SNES/GB total is 120 units sold, or user base size. That is an increase of 40 million from the NES. The next phase was GBC/N64 (you could toss in the Virtual Boy’s less than a million but lets not) you get a number closer to 88 million, barey a 2 million decline from NES and a respectable number when you consider the POWERHOUSE that was Playstation 1 and the intense competition from Game Gear, Nomad, CDX, Neo Geo Pocket, Game.com, and you see a picture where that minor decline was really just a hiccup. Now the next phase, combined numbers put Nintendo at a very good 105 million for the GBA/GameCube, and yes many people owned Game Boy Players and relied on GBA connectivity with their Game Cubes so now even those numbers look good. Wii+DS is an incredible 265 million! So yeah for the 3DS/Wii U to be sitting at ONLY 80 million combined, all things considered, that’s still a feat worth noting.

Okay but I still haven’t explained how that will affect the Switch. Because true believers, it is BOTH a handheld and a home console. Why is that impressive? Let’s go back in time once again, the last time I promise.

SNES is the template for what a healthy Nintendo console library looks like, you had RPG games, fighting games, kids games, platformer and puzzle games, action games, quest games, maze games, cartoon games, ninja and martial arts games, if a game was made there was a very good chance it was on the SNES. But things took a dip with N64. SNES had a library over over 700 games released retail, and another 20-30 or so unlicensed games released via shady methods. N64 tops out at 297, and half of those are sports games. Not at all an impressive library. Sure it had some heavy hitters like Goldeneye, Mario 64, Smash Bros. etc, but come on no good Mega Man games, no 2D Castlevania, no Street Fighter, only 2 RPG games that barely qualify as RPG games the machine was a wasteland devoid of the kinds of games that gamers were flocking to the Playstation to get. But wait not so fast, Nintendo ‘gamers’ were still buying oh I don’t a little game called Pokemon that helped push the sales over the top. Okay you see the point? Now let me really make it clear. Even when 3rd party companies were dismissing Nintendo’s console they were still making great games for the handhelds, even Microsoft has made games for the Nintendo handheld even during the time Xbox was killing the console division.

Now imagine this scenario. You bought a GameCube, you took it home and oh crap you realize there are only 15 or so games to choose from, most are made by Nintendo and all the games you were wanted from Capcom, Sega, Konami, Rare, etc, were just gone. But those games were showing up in respectable SNES quality ports and sequels, where SNES was still the gold standard for game design, especially 2D, and suddenly if you have GBA and a GameCube you have access to a really robust library. The problem is buying a $200 + console AND a $100-$200+ dollar handheld well that is damn expensive. Many gamers are then forced to chose, which to buy first. The issue is gamers  had to split their money up so they go for the best bang for their buck, which turns out to usually be the handheld. Now not every gamer is going to buy both machines, most people don’t have that kind of money. Oh they do but they get the Nintendo handheld and the Sony or Xbox console. Well here’s is the kicker, the Switch is both.

What does that mean again? Basically it means that if you are in the market for a new Nintendo machine but you can’t decide which to get, the console or the handheld you look at the games. In the case of Wii U and 3DS you see a very similar library between the two so you decide 3DS is the better choice. But some people hate tiny handheld screens and do prefer to play on the TV, well if 3DS had just had TV output there would be no need for Wii U to even exist. That is the amazing part of the Switch, it means that you just spend the, presumably, $250-$350 dollars ONCE on one machine and spend the rest of your money on games. Now instead of picking the handheld first and getting 3 games and then the console next year and getting 2 games, you just spend all that money on 7-8 games, an increase of easily 2-3 games based on cost alone. The issue with Nintendo and 3rd parties is on console the games don’t sell because most people buy a Nintendo console for the Nintendo games and the Sony or Xbox console for everything else, or they stick with PC and Nintendo handheld. So in this scenario Nintendo is creating that means gamers will have more money to spend on the Switch games, companies will sell more games and make more money, that translates to them supporting the system longer. That is why I am excited for it. Not just because yeah I will finally be able to play Pokemon on a TV instead of a tiny screen, or that I will be able to take Smash Bros. on the go but because I truly believe this thing will easily do combined Nintendo sales, which will garner combined Nintendo support which to me means easily 80 million happy Nintendo fans all united under one platform playing all the same games, something we haven’t experienced since the NES days, you know before there even was a Game Boy and a handheld division.

Yes I am excited for the Switch, and based on the Pokemon Go craze I imagine many people the world over will be too once they learn what it truly is.

Disillusion of Debbie Gibson

I love Debbie Gibson, her music has always been very uplifting and optimistic. I especially like her song “Electric Youth.” It tells the optimistic story of the kids growing up in the 80’s that will become the next generation of Americans. This weekend I was coming back from a wedding so I was on a long road trip. As is my usual practice I put one my favorite road trip play list which includes several Debbie Gibson songs. As I was listening to the lyrics to Electric Youth I realized the song was made 30 years ago, the message doesn’t really hold true, she was singing about my generation and while I won’t go so far as say we are the worst generation, I think the optimism and carefree anything goes attitude of the song is not at all a defining trait of our generation. Maybe I am taking the lyrics to literal but the message was always this generation coming is the future and the future is bright. If she could go back in time she might tell her record produce, “I can’t sing those lyrics, their so far from true.”

I don’t know how I didn’t see this coming. In the 80’s we were all into Atari and Nintendo, Nintendo might sort of still be around, they are not at all what they were in the 80’s Optimism for the future dies just from an 80’s gamer perspective when you realize that as far as Nintendo has fallen, at least their still around, when you look at what happened to Atari, heck most people today don’t even remember Atari.

I can’t blame her though, as a teenager in the greatest most carefree decade our nation has seen in a very long time it makes sense she would have been optimistic for the generation that was coming up. But that generation, known as the Millennials, are one of the most pessimistic, narcissistic generation, probably ever, in our country. I am not going to complain to much, I am a part of this generation and I see we have done a lot of good things, but I am not optimistic for the future as much looking at this current presidential election cycle. She got one thing right in the song though, the generation was electric for sure. Maybe not in the youthful, carefree, optimistic way she intended but with our over reliance on technology, smart phones, smart watches, social media, we are more electric today than at any point in history.

I am not saying that I can no longer listen to the song and inspire a hopeful sense of the future, it’s been 30 years that future is here and it’s not as carefree as the 80’s were. Or at least how I remember them. I know every decade has it’s troubles but I just feel like this current generation coming up now isn’t as carefree as we were, as optimistic as we were or even having as much fun as we did. I think they have settled for mediocrity and accepted that things are what they are. I am not sure there is any reason to think it’s the end of the world, just that it’s not as “electrifying” as the song I used to really appreciate described. Today when I listen to the song it won’t illicit emotions of optimism for the future, instead I suspect it will only cause me to reminisce about the past. Of course personally I am optimistic about the future, my own future at least, as I have always been a mostly optimistic person. Hopefully once the election is done things will get back to normal and I will then get back to a point where the song won’t make me sad I had to see so many good things get replaced by less good things.

At the end of the day, I still enjoy her music and the songs are still fun to listen to as is most 80’s dance/pop music, it’s just the message is slightly altered now that we are 30 years into the future. On the plus side, Sony just released their Playstation VR and Nintendo is gearing up to launch a brand new game console that I am optimistic for, so there is still some hope.

Virtual Reality is finally near

Go back in time to the late 1980’s and early 1990’s and there was this prevailing belief in our culture that virtual reality was going to someday become a reality. We had glimpses of it in the 90’s but they were expensive ventures that had little real substance.

In 2006 the first strides were made to bring VR to the masses. Nintendo released their Wii gaming machine that introduced motion controls to the world of interactive entertainment. While the concept was a novel idea, the execution ultimately turned into nothing more than just that, a novelty. Still the sales success of the Wii and it’s “magic wand” did re-introduce gamers to the idea of virtual reality and soon their competitors began offering motion controls and immersive experiences on their machines as well.

Then a few years latter Oculus was conceived which has finally made its way to market. I am not here to actually write a review of the Oculus Rift, since I don’t currently own one and I haven’t had a chance to demo one either. Instead I just want to express my excitement that between this machine and others now hitting the market, or soon to be hitting the market, I will soon get a chance to experience that world of VR that was promised to us over twenty years ago.

If you are not clear what Virtual Reality is think of it as total immersion. In normal, or should I say traditional, video games you sit on a couch and interact with the TV using a game controller. Wii took this a step closer to immersion giving us motion controls, that were neat but ahead of their time. Wii itself was actually a repeat of a similar attempt two decades earlier, the Power Glove. So with any new technology it takes time for things to advance to a point where consumers might buy in.

There are two schools of thought that are prevailing currently when it comes to VR. The first is the skeptics who have watched VR tech come and go for years and see this new round as nothing more than a waste of money and energy. The  argument is these machines are too expensive, the games are not ready, there are too few types of games that would benefit from VR, the list goes on.

The other school of though is that with the level of investment and excitement this time VR is bound to take off. The argument goes that the entry point isn’t as great as it used to be, that it is in line with other budding technologies of our time that have taken off, so not out of reach for the average consumer. They also argue that with as much competition now there is a greater chance of success.

If you look at either argument you will see they both have some merits. While I personally think VR is the future, and I am super excited for the devices that are hitting the market, I do concede that price is an issue. For me in order to get into Oculus I would need to spend a minimum of $950 dollars on a compatible PC, that is if I order one pre-tested by Oculus to work, I could always buy a cheaper model or build one my own and “make it fit” by upgrading necessary hardware but in the end the time cost doesn’t balance the money saved so I would still prefer to buy a pre-built machine proven to work. Then on top of that there is the $600 entry fee of the machine itself. On top of that I would need to buy compatible games, non of which I currently own as of right now. This puts Oculus just out of my reach. While true I am planning on buying a new computer in the very near future, I am not looking to spend that kind of money on one at this time.

With Oculus out that leaves me looking at the three, that I know of, devices either on the market or about to be by the end of the year. The one I am most likely to purchase is the Playstation VR. Why? Because for starters I already own a PS4 which is the base machine required for the Playstation VR. Also I currently own a couple of dozen games for the PS4 and several of the games that are set to be compatible with Playstation VR are games I was already interested in getting. This means that the barrier of entry is lower for me, I can buy the headset, pick up a compatible game and be on my way for about the price of a new game console. Now unless the NX totally blows my mind, I am perfectly happy buying a PS VR since I am planning on getting a new console this year anyways, it was either going to be Xbox One or NX but I might just stick to getting PS VR.

One thing that makes me excited about this round of VR is the technology has finally arrived where it no longer is a burden to play. I am also excited by the number of companies getting into this, especially seeing Sony who is the world-wide leader in the video game industry. I don’t think VR is “here and now” like many are proclaiming but I have always felt it was the future and for the first time I do believe that future is very near.

The Watcher

November 16, 1999 Dr. Dre released his long awaited follow-up to his 1992 debut, The Chronic. The album was an inspiration for aspiring rappers everywhere. The first track from the album, found here on Youtube,   was his return to the rap game. Not the first single from the record, however it does set the mood for the entire work quite well. The rise and fall of Death Row Records transpired under his watch. While the track doesn’t quite dispel the rumors surrounding the demise of his baby, it does a good job reminding people that the shape of the entire industry was pretty much changed not only on his watch, but by his hands.

There is no disputing that Gangsta Rap would not have gone from an inner city, underground movement to becoming the mainstream staple it would if not for the works of Dr. Dre and his Death Row Inmates. This would not be the be-all-end-all of his career, it would be the turning point where he shifted focus away from the deceased 2Pac and turn that focus to newcomer Eminem. Looking back on those early years of Death Row and this transition period where Aftermath came on the scene reminds me why I got into Hip-Hop in the first place. Music is art, it is poetry and the stories that are told in this rugged, hard core streetwise gangsta rap music was about as real as it gets. Sure as a fan of the traditional old school music I had longed for the days where rapping didn’t have to be so serious nor laced with profanities. Yet as I look further into the depth of Hip-Hop history I realize that telling stories has always been at the core of the movement, along with demonstrating skill in manipulating beats & rhymes in unison. Dr. Dre has proven that he does all of these masterfully.

Don’t think of this so much as a look back on a particular work, but more a reflection in the changing times. I have lost interest in modern Hip-Hop as I feel the art of storytelling is no longer at the core of the industry. I listen to modern “rap” anthems and they remind me more of watered down catch phrase ridden “Whoomp There It Is” type anthems and less “What’s My Name” or U Can’t C Me, two staples in the Hip-Hop party catalog. In find that today’s so-called rap music has devolved into more about the beats and less about the art of storytelling. Musically yes the genre has improved quite a bit in some respects, at least as technology goes and production values have certainly increased right alongside this. But has storytelling become lost in it all? To be honest I have not purchased a new rap album since Nas dropped Ether and put that Jay-fucking-Z in his place. Sure S. Carter made his mark on the Hip-Hop landscape and his works are not to be taken lightly, but I still respect Nas for always keeping it real, in that he puts telling a well-crafted story in his verse number one, the beats are used as accompaniment. I am not saying rap as a whole has been too commercialized but when tracks like Soldier Boy or Like a G Six get radio play and there is no substance, I feel like I am not missing out. I guess there have always been those empty tracks throughout the history of Hip-Hop I just feel as an art form, things have changed too much for me. This is the point where someone points out those are now old songs themselves, exactly my point when those songs became the norm and not the exception I just found myself no longer as interested in Hip-Hop music as a whole as I once was.

I have to wonder if there is a chance that it isn’t the music that has changed but my tastes have changed. For a while I thought this might be the case, after all as anyone ages their musical preferences age with them. I decided to take a look at pop music and techno/dance music, the two closest cousins at least production wise to Hip-Hop to see if there were any noticeable changes there and I realized that despite not caring for the majority of acts, I could tell that the tropes were the same as always. Because pop has always been light and fluffy and Hip-Hop has always been more serious I figured it wasn’t a fair comparison. I would have looked at story driven genres such as Country or even Folk Rock but I can’t bring myself to listen to enough of those to make an honest judgement. What I can do is talk to people who do and compare their analysis with that of my own and see if there are any parallels. As best as I can tell the music, for the most part, has not changed in those genres so my conclusion is something happened specifically to Hip-Hop music where either I just lost interest to the point where I no longer care enough to bother discovering what is out there, or the music has changed enough that it no longer appeals to me as what drew me to the genre in the first place is no longer present. As far as jams go, Hip-Hop remains the go-to place to find the best booty-shaking beats, but is it still the story telling masterpiece it once was?  I cannot answer this question without doing further research which leaves me asking the question, do I even care?

Mortal Kombat X, Xbox Tablet, and a new Smart Watch?

There are a lot of topics to get to this week and instead of giving each one their own post I wanted to do a quick rundown on the more prominent stories I have been following.

Mortal Kombat X

They recently announced Jason Voorhees will be a playable character in the new Mortal Kombat game coming to next-gen home video game consoles. The announcement was sort of a surprise but very welcome as they already introduced Freddy Kruger in the previous entry of the series. There is no current word if Freddy will even be featured in this current game so hopes of a Freddy vs. Jason rematch will have to be put on hold until there is a confirmation. Even still watching Jason “face off” against Scorpion will be more than enough for now.

Super Mario 64 Wii U Virtual Console

Wii U is apparently a sinking ship, the big release of the month of April is a re-release of a 20 year old console game that launched their also troubled Nintendo 64 console. Don’t get me wrong I love Super Mario 64 and considering I already own it on Wii the price to upgrade was a reasonable $2, I still find it somewhat disturbing that this would be their flagship release for the week. I was almost excited for AVGN Adventures finally releasing on Wii U, but they took so long porting it over I already downloaded, and completed, the Steam version on my PC.

Splatoon

While on the subject of Wii U might as well talk briefly about Splatoon, the squad based paintball-inspired shooter game launching soon. Some have complained the game will not feature voice chat but honestly the game looks like it will be super fun with out the annoying chatter so I say fine by me. Count me in as a day one purchase.

Nintendo NX

Very little is known yet there is already much speculation on the announcement of a “new platform” coming sometime in the next year or two. The official announcement was NX would be a new game platform that would sport a brand new method of play apparently keeping with the DS, Wii and Wii U motife of reinventing the wheel every generation. Little is known so for now I will reserve judgment, the Wii U was a disappointment at first but it managed to win me over so there is a chance NX will be something I follow closely.

PS4 dominance

It is official according to the latest sales numbers PS4 is not only “winning” the word-wide console war for next-gen gamers, It is also a success in Japan, the county where console gaming has long since been declared to be dead. I can’t say I am surprised, I picked up my PS4 right after it hit it’s 1 year birthday and so far it has not been a disappointment.

Where is the Xbox Tablet?

While I am not a major fan of the Xbox game console, I am curious why Microsoft hasn’t attempted to make a gaming tablet sporting the Xbox brand. I understand they are supposedly integrating Xbox as a feature set into Windows 10, somehow, I just think they need to follow Apple and spin off the Xbox brand as it’s own operating system for gaming tablets. Sort of like how Apple has Mac for their PC’s and iOS for their “smart devices” Microsoft should keep Windows for their PC’s, and use Xbox for everything else. While they are at it, they could make an Xbox Watch.